NoRecoil

Detects recoil scripts from programs such as AutoHotKey.

Total Downloads: 2,114 - First Release: Apr 18, 2017 - Last Update: Jun 25, 2017

5/5, 20 likes
  1. Kappasaurus submitted a new resource:

    NoRecoil - Detects recoil scripts from programs such as AutoHotKey.

    Read more about this resource...
     
  2. Just what I've been looking for. Will it pop up anything in my RCON if i choose to have ban and kick both set to false? I generally don't like banning players without some sort of video proof.

    Edit: Actually read the description. Question Answered. Thanks for making this!
     
    Last edited by a moderator: Apr 18, 2017
  3. Think you need to look into it again
     
    Last edited by a moderator: Apr 18, 2017
  4. ya hate to say this gives tons of false positives You can can pretty much 0 recoil from an M249 by adding laser sight and muzzle brake and crouching. I just did it and was racking up detections just with that setup on an m249
     
  5. Hmm, I have the probability lowered with modifiers such as crouching and attachments. Thank you. :( I'm glad somebody could do that, I certainly couldn't. I would of never known.
    [DOUBLEPOST=1492519793][/DOUBLEPOST]I think I'm going to turn this into an admin tool, as the same spray can be produced by a good player and a scripting player and I can't find a way to tell the difference.
     
  6. I wouldn't stop development of this plugin, I love it! I do understand what you guys mean though. I'm a PvP based player and when I'm not Admining, I'm on other PvP oriented server fighting. With m249, crouching, laser and muzz brake, and 2500 DPI on my mouse I got a lot of detections..BUT, I think this plugin has some good potential. Is there anyway for this plugin to detect attachments for players and reduce the probability percentage because of it? Even if not, this still is a great plugin and let's me know who I need to monitor! The only other suggestion that I have for this plugin is to have a log. Just like with CheatReportLogger, when some F7s, it throws it in a log in the Oxide/logs/ folder. I'd absolutely LOVE if this plugin had that (even in it's current state). Thank you so much for you hard work!
     
  7. Iv' e added various checks, should be fixed by my testing. The initial version was extremely flawed, I uploaded the wrong one. Just need to double check some stuff, should be up by 6 pm EST.
     
  8. Awesome, Thank you!
     
  9. Kappasaurus updated NoRecoil with a new update entry:

    1.0.1

     
  10. New version looks better than before, but anyway, it sometimes detects me :)
    But, no matter, thanks :)
     
  11. Well sadly due to luck people can get about 3 violations over 500 bullets if they're skilled (from my testing). You lose one violation for every 5 minutes you go without shooting, so that should help.
     
  12. LOL mix some)
    Code:
    {
      "Admin debug enabled": false,
      "Admin debug enabled (true/false)": true,
      "Automatic banning enabled": false,
      "Automatic kicking enabled": true,
      "Ban enabled (true/false)": false,
      "Kick enable (true/false)": false
    }
     
  13. It automatically adds new keys, you need to just regenerate your config. :)
     
  14. Can you make it so it tells the admin if someone is using recoil? or save it into a data file?
     
  15. I can save it to the data file, currently it goes into console.
     
  16. Works Perfect !!! Amazing ! Thx we love you =)
     
  17. or a log file so I don't have to ctrl f in oxide log file :D
     
  18. Is there a way to set this where you can allow users to see the violations without having admin, like a permission to set?
     
  19. RAI

    RAI

    Is it possible to see the name of the players who use scripts when on admin debug mode?
     
  20. Kappasaurus updated NoRecoil with a new update entry:

    1.0.2