So I have just downloaded oxide 2, and added it to my server folder, I can see it loaded in console but when i use oxide.load to try load plugins I get no source found?
I am using it like:
"oxide.load DeathNotes.cs"
Is that correct way?
Solved "No source found" when loading plugins (wrong name)
Discussion in 'Rust Discussion' started by BokyS, Jan 30, 2016.
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reload DeathNotes
Make sure you upload oxide to the same folder RustDedicated.exe is overwriting all files -
Wulf Community Admin
Plugins are also loaded automatically, you do not need to manually load them.
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Wait when I extract the oxide what goes where?
I assumed that if it says in console that I placed them good, plugins didn't load automaticly so I'm doing something wrongLast edited by a moderator: Jan 30, 2016 -
Wulf Community Admin
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So I will just copy paste the console output:
Code:> oxide.version [Oxide] 12:09 PM [Info] Oxide version: 2.0.1748, Rust version: 1348.113.1 > reload DeathNotes [Oxide] 12:10 PM [Error] Failed to load plugin 'DeathNotes' (no source found)
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Yeah, that's the wrong place to put them.
One server can have multiple "identities". Each identity is a different setup for the same binary server files.
The "server" directory in the main directory contains these identities. Most servers only have one identity
because toggling identities is uncommon.
Usually this identity is just called "my_server_identity" or whatever.
./server/<identity>/oxide contains the plugin configuration of this server identity.
To add a plugin, copy the plugin to ./server/<identity/oxide/plugins.
The plugin can be configured in oxide/config and the data of the plugin is contained in oxide/data. -
Yep that solved the problem, thank you