1. in what permission group does all the new players get into? Im really confused about this permission part. do I need to sit and put all new members into a group one by one or is it doable by automatic when someone join the server?
     
  2. Wulf

    Wulf Community Admin

    The default group is 'player' for Rust. All new players are added to it.
     
  3. ah okey, thank you, helps alot
     
  4. u can add more like so:
    void Loaded()
    {
    permission.RegisterPermission("FakeAdmin", this);
    }

    then use them later on:

    [ChatCommand("kick")]
    void KickPlayer(BasePlayer player, string command, string[] args)
    {
    if (permission.UserHasPermission(player.UserIDString, "FakeAdmin"))
    {
    //Do Something here user has permissions
    } else SendReply(player, "You don't have kick permissions!");
    }
     
  5. I see, could come to handy thank you, like the really quick replies :)
     
  6. Wulf

    Wulf Community Admin

    That's a permission, not a group. ;)
     
  7. oh misread the title my bad