1. Was there something changed on player teleporting in the last updates?

    I am seeing this in rcon when player are trying to use our instant TP now.
    Code:
    NetworkData.Write - no handler to write System.Object[] -> System.Object[]
     
  2. What are you using to handle the teleports?
     
  3. Code:
    local PlyID = rust.UserIDFromPlayer(player)
    local ray = player.eyes:Ray()
    local rotation = player.transform.rotation
    local position = player.transform.position
    local hits = UnityEngine.Physics.RaycastAll["methodarray"][1]:Invoke(nil, util.TableToArray({ ray }))
    local closestdist = 9999
    local closestpoint = false
    local enumhit = hits:GetEnumerator()player.transform.position = destination
    newobj = util.TableToArray( { destination } )
    util.ConvertAndSetOnArray( newobj, 0, destination, UnityEngine.Object._type )
    player:ClientRPCPlayer(nil,player,"ForcePositionTo",newobj)
    
    [DOUBLEPOST=1431363826,1431190162][/DOUBLEPOST]ok updated to oxide 879 on github and fixed it
    [DOUBLEPOST=1431381966][/DOUBLEPOST]nvm lol it worked for a short time now the errors are back... any ideas?
    [DOUBLEPOST=1431443414][/DOUBLEPOST]now its weird, some players can use it fine while others can't....
     
  4. I have problem .
    Code:
    [10/3/2015 4:55:00 PM] NetworkData.Write - no handler to write System.Object[] -> System.Object[]
     
  5. Same problem, in Log.Error.txt
     
    Last edited by a moderator: Oct 4, 2015
  6. Idem ... I have still the error NullReferenceException in my console spamming non stop as well... And for log error :
    Code:
    [10/5/2015 7:39:27 AM] NetworkData.Write - no handler to write System.Object[] -> System.Object[]
    [10/5/2015 5:52:22 PM] NetworkData.Write - no handler to write System.Object[] -> System.Object[]
     
  7. Code:
    NetworkData.Write - no handler to write System.Object[] -> System.Object[]
    How to fix this error?
     
  8. The error is caused when Teleport moves a player with AntiCheat.cs enabled.
     
  9. Now we just need that plugin to be updated then
     
  10. Is there any fix for this? I set up a rust server a few days ago and am getting this error in console log ...