I have a friend who is interested in creating plugins for Reign of Kings. He is experienced in C# but is doesn't really know where to begin. Is there some compiler where the plugins are made? Any information is helpful. Thanks.
Need help with plugin development
Discussion in 'Reign of Kings Discussion' started by Destro, Aug 17, 2015.
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Wulf Community Admin
The easiest way is to just fire up a server, create a file in the oxide/plugins directory, and start writing. There are some Docs available at http://docs.oxidemod.org/ that will show some of the basics, available hooks, etc. There are more advanced setups, but that will get you started at least. To see what's available for use in the game, you'd need a .NET decompiler such as dotPeek or JustDecompile to take a peek in the Assembly-CSharp.dll that contains most of the game's functions, methods, etc.