1. When player spawn, then they have hoodie in equip and player mustn't take off or move it. How I can do it?
     
  2. Removed answer as it was believed to be a bad programming encouragement.
     
  3. 1. Create Item - Hoodie
    2. Find player (OnPlayerSpawn, or same)
    3. Move item to player's container wear
    4. " mustn't take off or move it" - there are slot option to block it (i can be wrong)
     
  4. @Kumbls some example
    Code:
    var hoodie =  ItemManager.CreateByName("hoodie", 1);
    player.inventory.GiveItem(hoodie, player.inventory.containerWear);
    player.inventory.containerWear.SetFlag(ItemContainer.Flag.IsLocked, true);