1. Hey im having a problem with ports and stuff here is what my router options look like , i dont have those starting ports and ending ports: Screenshot
    What do i need to add here?
     
  2. Wulf

    Wulf Community Admin

    28015 in the first, your LAN IP for your computer hosting the server in the 2nd, and 28015 in the 3rd spot, then select UDP for protocol, then Save.
     
  3. So i did it like you said here : Screenshot
    Is there a way to see if i done it right so that players can connect? cuz i dont have anyone who plays rust here
     
  4. Your problem is that other players can't join the server?

    I wasn't sure what protocol it used, so I have both UPD and TCP forwarded.
    You can check with this software: Open Port Check if the ports are correctly opened.
     
  5. No my problem was that i didnt know where to put those ports and IP (i know now), i don't know if players can join because i dont have anyone to join my server i'm the only one who joined until now. I open ports now and checked it on Rust Live Map & Map Generator and i can see my server there so i think it works. Thanks :D
     
  6. Wulf

    Wulf Community Admin

    UDP is what Rust uses for the game, TCP is not used except by other things such as Rust:IO.
     
  7. As long as it shows in the server list, they can connect. If you need to connect with rcon remotely, you'll want to forward the range 28015-28016 or set up another forwarding rule
     
  8. But i have one more question, the ip of my server is my actual ip addres is this safe or do i need to change it somewhere to another ip?
     
  9. It could be DDossed yea, most new routers do have a protection against it, so that depends on yours. A little further look on Google for DDos protection could help and creating a DDNS is also nice to give it a domain name.