1. Hello! The problem is ripe, I wanted to know the game Rust plans to somehow introduce multi-core in the server? I understand that the approximate limit on servers is about 250-300 people (this is the best case) But originally the game was intended for servers in 500 people
    And multicore will free many servers from a large subscription fee, because you can buy a pair of xeon processors and throw 4 cores there for stable operation, rather than buying the i7 7700k with a higher frequency, but with poor stability
    [DOUBLEPOST=1523633586][/DOUBLEPOST]Or until the Unity engine goes to support multi-core, it will not happen?
     
  2. Unity already has multi-thread support and even if Rust did adopt it you won't get the full benefit of it as Rust server is not that resource excessive. So in short, yes it's available, is it needed? No.