Hi i heard it is possible to move/delete resource nodes. Is it a plugin or do you have to change some scripts in a file?
Moving/deleting resource nodes?
Discussion in 'Reign of Kings Discussion' started by zerox89, Feb 4, 2016.
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in the FTP files. go to mods. then recources.
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no matter what plugins you have installed you should be able (in game) to use the /loc command
with the positions you get from that you go to :
server-folder/mods/Resources.defaults.cfg
and change/add your positions to the following section:
(depending on what resource you wanna change)
Code:Spawning.CrownLand.Stone Resource Node.DeterminedPoints { - '(-244.357,50.62549,-244.5618)' - '(12.5813,46.41425,-188.2379)' - '(-156.2602,60.33362,-258.5313)' - '(-145.8975,59.46667,-243.3454)' - '(-154.77,58.68304,-228.1978)' - '(-266.5953,51.6568,-250.3749)' - '(-270.968,52.86841,-268.4845)' - '(-261.837,51.89508,-260.0375)' - '(16.5,45.85883,-171.5)' - '(-425.7,56.90448,-354.2)' - '(-131.8799,58.12396,-219.1964)' - '(0.09997559,45.78265,-173.2)' - '(-471.2,61.31012,-400.7)' - '(-163.0268,59.98309,-247.7828)' - '(-9.799988,45.85907,-195.9)' - '(-140.9589,59.4975,-233.0576)' - '(-500.4,60.42682,-394.1)' - '(-489.1,62.81268,-417)' - '(-515.2,61.50952,-418.2)' - '(-544.2,57.66949,-430)' - '(-554.74,58.6557,-412.48)'
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and hell its not a crime to tell, if something you tried actually worked ....
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Do NOT put a spawn source under water. It will break your server! I learned that the hard way. I thought it was shallow enough to not hurt. Good thing it was just before a release that required a wipe.
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Hey I'm having trouble with an override, I go to resources.defaults.cfg write in the new xyz corrdinates and save as resources.defaults.cfg and overwrite, I launch the server but when I launch the server it just overwrites to the default node locations. Anyone know how to fix or have seen this problem?
[DOUBLEPOST=1456507830][/DOUBLEPOST]
[DOUBLEPOST=1456508722][/DOUBLEPOST]So I did a build report and it says Resources.Spawning.CrownLand.Stone Resource Node.DeterminedPoints = 'System.Collections.Generic.List`1[Vector3ModParseable]'
where can I find this system.collections.generic.list ?Last edited by a moderator: Feb 26, 2016 -
You cannot modify the resources.defaults.cfg it is automatically reloaded to its default (thats why it is called DEFAULTS) when the server starts.you need toedit the file resources.cfg
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Should i copy the resource.default.cfg into the resources.cfg file and then edit it?
omg this worked! thank you sooo much!!! I love you! you are seriously the best!Last edited by a moderator: Feb 26, 2016 -
(Sarcasm) no, better write it in line per line (/sarcasm) sorry couldnt resistthat one