TLDR: Mod to make lame buildings destroyed. Can I haz it?
I was wondering if anyone has made a working mod that remove buildings (one that does not use up too much of the systems resources and is reliable)
It seems like servers wipe way to much. Even playing on servers with decently configured mods people just join after a wipe, make a lame base that servers no purpose and then they log out.
Has anyone made a mod that automatically removes buildings? I'm thinking some sort of user check in, like hitting the cupboard with a rock would reset a timer. If they don't everything in range of the cupboard would be destroyed(or better yet everything that user had placed, but i think that takes a ton of resources)
I'm thinking a web req could be sent out when the cupboard is made and an ID of some sort would be set to that cupboard. Let something else take care of the timer, idk raspberry pi with a node app?? And when the timer runs out it could send a new request with the cupboard id.
btw, would have to be done in JavaScript if I work on this![]()
Mod idea, has this been done? (building removal)
Discussion in 'Rust Discussion' started by SomethingFishy, Oct 31, 2016.
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Wulf Community Admin
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Wulf Community Admin
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A few months ago I tried it out and the buildings never got removed. Lag is also an issue. I believe it was logging every building which was just too much to handle once the online player count got higher
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Wulf Community Admin
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A few months ago it doesnt worked, thats correct. But it is working at the moment on mine server. Try it first and if its not working contact the author.
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On my server, I had to set auto purge to check every hour or half hour. That way it did not have to purge too many things at once. Reduced the lag a good bit when it removes expired players stuff.