Great! The new Rust Server is showing this error now:
Server Network Exception
MissingMethodException: Method not found: 'Network.Server.OnDisconnected'.
MissingMethodException: Method not found: 'Network.Server.OnDisconnected'
Discussion in 'Rust Discussion' started by TheRotAG, Dec 17, 2014.
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They arent when I posted xD
Tnx -
Since rust and oxide 2 updated this morning my server on install of oxide receives this error:
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
MissingMethodException: Method not found: 'Network.Server.OnDisconnected'.
at ServerMgr.Update () [0x00000] in <filename unknown>:0
UnityEngine.Debug:Internal_LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception, Object)
ServerMgr:Update()
(Filename: Line: -1)
Any ideas?? -
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from steam or from oxide? is it possible fpsservers is fetching the old oxide? because Ive done the steam update via the control panel before installing the oxide mod
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Wulf Community Admin
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Thank you, I will do that directly.
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The Oxide 2 b54 corrected this issue.
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Wulf Community Admin
Every time Rust server updates, you need to wait for an update or patch the new DLLs with the Oxide 2 hooks yourself. You cannot apply an older Oxide 2 build to a newer Rust server update if the DLLs that Oxide 2 patches have changed.
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yay, thats what I understood. i just dont know how to patch the Oxide DLL my self.