1. Great! The new Rust Server is showing this error now:

    Server Network Exception
    MissingMethodException: Method not found: 'Network.Server.OnDisconnected'.
     
  2. Are you using the new patched Oxide files? (They were released about 10 minutes ago)
     
  3. They arent when I posted xD

    Tnx
     
  4. Since rust and oxide 2 updated this morning my server on install of oxide receives this error:

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

    MissingMethodException: Method not found: 'Network.Server.OnDisconnected'.
    at ServerMgr.Update () [0x00000] in <filename unknown>:0
    UnityEngine.Debug:Internal_LogException(Exception, Object)
    UnityEngine.Debug:LogException(Exception, Object)
    ServerMgr:Update()

    (Filename: Line: -1)

    Any ideas??
     
  5. You most likely don't have the latest patched files installed, atleast that has been the problem with the others with the same error.
     
  6. from steam or from oxide? is it possible fpsservers is fetching the old oxide? because Ive done the steam update via the control panel before installing the oxide mod
     
  7. Wulf

    Wulf Community Admin

    It is highly likely that they haven't updated to the latest Oxide 2 build available. I'd suggest contacting them to make sure.
     
  8. Thank you, I will do that directly.
     
  9. The Oxide 2 b54 corrected this issue.
     
  10. Wulf

    Wulf Community Admin

    The issue was from using outdated Rust DLL. Basically you downgraded your server and caused issues. ;) Every time Rust server updates, you need to wait for an update or patch the new DLLs with the Oxide 2 hooks yourself. You cannot apply an older Oxide 2 build to a newer Rust server update if the DLLs that Oxide 2 patches have changed.
     
  11. yay, thats what I understood. i just dont know how to patch the Oxide DLL my self.