Hello,
I have a weird bug since the migration of my server on Linux.
RustAdmin correctly displays the maximum number of players,
but not external request like GameTracker.
Exemple with xpaw source query : http://api.bestiaire.eu/statut.phpCode:(03:24:21) | [RCON][xx.xx.xx.xx:xxxxx] find maxplayer (03:24:21) | Variables: server.maxplayers no description (256)
and GameTracker : http://www.gametracker.com/server_i...0_400_1_ffffff_c5c5c5_ffffff_000000_0_1_0.png
I have the same problems with Steam :
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( 1 ) Translation : Unable to connect it - the server is full. ( it is not full in reality. )
My iptable firewall :
( server.ip "51.254.70.161" / server.port "28015" / rcon.ip "51.254.70.162" rcon.port "28666" )Code:iptables -A INPUT -d 51.254.70.161 -p udp -m state --state NEW -m udp --dport 28015 -j ACCEPT iptables -A INPUT -d 51.254.70.161 -p tcp -m state --state NEW -m tcp --dport 28015 -j ACCEPT iptables -A INPUT -d 51.254.70.162 -p tcp -m state --state NEW -m tcp --dport 28666 -j ACCEPT
Do you have an idea for corrected this ?
Solved Maxplayers is null (set over the limit)
Discussion in 'Rust Discussion' started by Loup-des-Neiges, May 10, 2016.
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Wulf Community Admin
RustAdmin uses log parsing and RCON, Steam and GameTracker use Steam queries, so one working and the other not are most likely not related.
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What are the ports and protocols for SteamQuery ?
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Wulf Community Admin
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So the problem is elsewhere :/
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Edit : fixed with maxplayer 200 ...
I do not understand why he bug with 256.Last edited by a moderator: May 10, 2016 -
You can only have max 200 players.