I changed my map seed and here is what is in my bat file
+server.worldsize 3500 +server.seed 391268179
then i start the server and it says it cant find my previous map as i deleted it of course (map wipe)
Now check this
it starts server and gives me this map
11:41 am, Procedural Map [4000, 1330555144]
thats not what i asked for - so because of this i cant change the map
Navmesh Build took 24.30 seconds
Map Spawned 386 entities
Couldn't load server/gameuk/proceduralmap.4000.1330555144.154.sav - file doesn't exist
so with map missing why is it not registering as a wipe and then reading the new one from the bat file ?
Code:RustDedicated.exe -batchmode +server.hostname "test" +server.identity testuk +server.maxplayers 150 +halloween.enabled true +halloween.murdererpopulation 5 +server.radiation false +rcon.web 1 +rcon.port 28016 +rcon.ip 0.0.0.0 +rcon.password "tester" +server.port 28015 +server.worldsize 3500 +server.seed 391268179
Map Seed not working
Discussion in 'Rust Discussion' started by tomhud, Dec 30, 2017.
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KK i managed to change the map size by doing a server.cfg file in my cfg folder.
But ive never had to do this before
All i ever did was delete the map data etc and it just read the normal bat file and made me a new one.
When did it all change ? -
Is the server running from your pc in case it is I made you a bat file as yours seems to have a few things wrong and missing
Attached Files:
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yeah its running fine plus im going to add what u added to the server.cfg as i have that already in my bat config and for some reason now the murderers are not spawning.
cheers Resistance
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is all weird this now
I added the halloween event to server .cfg and they spawning now.
Yet ive had my server up for 3 weeks and only ever used a bat file to boot up.
never had a server.cfg file till tonight yet halloween event has to go in there now.Last edited by a moderator: Dec 30, 2017 -
It should all work in the bat file so not sure why its not for you