MagicChat

Moved

Total Downloads: 1,452 - First Release: Nov 9, 2015 - Last Update: Mar 14, 2017

5/5, 2 likes
  1. Norn submitted a new resource:

    Magic Chat - Custom chat system for public and local chat

    Read more about this resource...
     
  2. Norn updated Magic Chat with a new update entry:

    0.1

     
  3. Betterchat and magic chat /chat conflict? will this be an issue?
     
  4. how do you get rid of the local tag when u set a tag i dont want 2 tags
     
  5. Dont suppose you've found a fix fot the "Local" chat tag?
     
  6. premissions?
     
  7. is there not a way to make only my admins have green names in chat everyone else blue i dont seem to see a groupd option?

    i dont wanna give my admins owner o moderator id i gave them auth 0 like a reg layer and individually added the commands for vanish, god etc dissallowing them from using the f1 console is there not a way to seperate your admins in chat using magic chat from players?
     
  8. Error while compiling MagicChat.cs(261,65): error CS1061: Type `ConsoleSystem.Arg' does not contain a definition for `connection' and no extension method `connection' of type `ConsoleSystem.Arg' could be found. Are you missing an assembly reference?
     
  9. Wulf

    Wulf Community Admin

    Wulf updated Magic Chat with a new update entry:

    0.1.1

     
  10. Error while compiling: MagicChat.cs(559,24): error CS1061: Type `BasePlayer' does not contain a definition for `isConnected' and no extension method `isConnected' of type `BasePlayer' could be found. Are you missing an assembly reference?
     
  11. Mughisi updated Magic Chat with a new update entry:

    0.1.2

     
  12. anyway to keep everything but get rid of local chat. and just have public chat without having to type '@' first? i rly just wanted the color changing
     
  13. Hello @Wulf

    I've recently worked on making local chats based on a specific snippet out of your plugin here. I had the thought of releasing those plugins once i have merged most of them, and fixed any errors that have appeared.

    Basically what i am asking is if you're alright with me using some parts of your code? I could specify if needed.
     
  14. Messages appear in the console, but not in the game :/
    Code:
    Console: MagicChat.cs(59,17): warning CS0219: The variable `config_protocol' is assigned but its value is never used
     
    Last edited by a moderator: Mar 30, 2018