Norn submitted a new resource:
Magic Area - PvP/PvE areas and developer API
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MagicArea
PvP/PvE areas and developer API
Total Downloads: 396 - First Release: Dec 25, 2015 - Last Update: Apr 18, 2017
- 5/5, 3 likes
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Wulf Community Admin
@Norn, make sure to get those messages over the Oxide's Lang API.
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Norn updated Magic Area with a new update entry:
0.2
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thats another great plugin right there from you.
It quite familiar with me ,xD somewhere i posted this idea
but great.that opens a new way to create events!
[DOUBLEPOST=1451132409,1451095845][/DOUBLEPOST]so.. im back and have to ask stuff and wanna suggest stuffxD ....
1. .. .... . like... how im even get there? or isnt the area bound with a tp point?
well thats ..also just not that nessassary. i just do a spawnhouse with Portal back to Safe or something.
2. would be cool if theres something like Kit choose ( for team fight) when you get in the zone it askes you Kit X or Kit Y?
3. dont just Reset your inv at exit. Save it at entrance and restore at exit
EDIT:
4. Tryyyy to make support for Eventmanager Tokens- like that they get something if they do pvp here
5. How to set a single spawn point?
but so far now. rly great workLast edited by a moderator: Dec 26, 2015 -
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I'm sorry, what's commande to enter on this Magic area??
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one. kinda important question.... as i made now 2 areas, one of them. Openpvp area. i want that they spawn randomly if they die in area.
and i saw that u build in the config:
"Spawns": {}
}
how has the input to look like?= -
No way to use this awesome plugin with inventory reset.... we need inventory restore.
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I am not sure what this mod is for, I think I am reading "This is a mod to setup an area so kids can play and be safe from the PVE/PvE folks. is this the case? I have some adults who want to let the kids play as well but not die. if I setup a Zone that cause issues.
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[Oxide] 00:57 [Error] MagicArea.cs(368,41): error CS1061: Type `Planner' does not contain a definition for `ownerPlayer' and no extension method `ownerPlayer' of type `Planner' could be found. Are you missing an assembly reference?
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Hi, plugin don't work for me :
(12:34:31) | [Oxide] 12:34 [Error] Unable to load MagicArea. MagicArea.cs(229,41): error CS1061: Type `Planner' does not contain a definition for `ownerPlayer' and no extension method `ownerPlayer' of type `Planner' could be found. Are you missing an assembly reference?
(12:34:31) | [Oxide] 12:34 [Info] No previous version to rollback plugin: MagicArea -
This seems like a really cool plugin for setting up an area where players can choose to build and not pvp. Does anyone have a fix for this?
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this need an update.
all the good plugins need a update, none of them work anymore....... -
Hello , if someone can find a fix for Magic Area it would be really helpful . Magic Area for Rust | Oxide
Posted on plugin thread and no one responds.
Error is : Failed to compile:MagicArea.cs(559,42) error CS1061 Type Baseplayer does not contain a defintion for "isconnected" and no extension method "isconnected" of type Baseplayer could be found. Are you missing an assembly reference?
I would greatly appreciate a fix for this . -
@Wulf why removing the fix, i just took the last version and fixed the changed variable as there is no fix since a long time?
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can i get the fix please?
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Wulf Community Admin
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Wulf Community Admin
Wulf updated Magic Area with a new update entry:
0.2.1