Yes, I do.
It is strange that if I throw a supply signal it shows, but nothing else, like regular airdrops and called in drops.

LustyMap
In-game map and minimap GUI
Total Downloads: 50,502 - First Release: Sep 8, 2015 - Last Update: Dec 29, 2017
- 5/5, 163 likes
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I'm surprised no one has tried to help you though. I'm sure someone is using both plugins. -
If anyone is using both FancyDrop and LustyMap can you share your configs with me so I can try to track my issue down.
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"Then in your config change "CustomMap_Filename" to use the image filename and set "CustomMap_Use" to true. The process after this is the same as before, it just doesn't download the map from the web"
Neither of these options exist in the config file any longer.
No one has an answer? What happened here owner? I set the config file with what seems to be the only location now for a map to the map.jpg file in the data folder, to no avail. I'm out of options, since the config file has changed considerably. I do not, and will not use Beancan. Is there a way still to get a file off your computer to show as the map in game?
This is the error we're getting:
LustyMap was compiled successfully in 3185ms
Calling 'Unload' on 'LustyMap v2.0.93' took 272ms
Unloaded plugin LustyMap v2.0.93 by Kayzor / k1lly0u
Loaded plugin LustyMap v2.0.93 by Kayzor / k1lly0u
Failed to call hook 'OnServerInitialized' on plugin 'LustyMap v2.0.93' (NullReferenceException: Object reference not set to an instance of an object) -
Code:"MapOptions": { "EnableAFKTracking": true, "HideEventPlayers": true, "MapImage": { "APIKey": "", "CustomMap_Filename": "map.png", "CustomMap_Use": true },
Since you're config says "map.jpg" I'd make sure your actual image is a .jpg and not a .png
If you're using a Custom image from Beancan.io you'll most likely need to manipulate the image to a smaller size I'd suggest 1440x1440. if you check the default size is probably very large.
"Custom image" refers to an image that needs to be stored in the lustymap data folder. it doesn't need to go in the custom folder, that's currently for icons. -
Need help. No icons on part of monuments. Plugin Version 2.0.93
Config:
Code:"MapMarkers": { "ShowAllPlayers": false, "ShowCaves": true, "ShowDebris": true, "ShowFriends": true, "ShowHelicopters": true, "ShowMarkerNames": true, "ShowMonuments": true, "ShowPlanes": true, "ShowPlayer": true, "ShowPublicVendingMachines": false, "ShowSupplyDrops": true },
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My map don't work as it should. Whatever I use automated map or custom file my connection crash as soon I click M to open big map. The big map shows blank white and then I get kick out from my server. Below i post link to error lines.
http://i.imgur.com/HrsBB8m.png -
My map is the wrong way, any help? It is upside down. :/
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My map is upside down, any help?
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Is it at all possible to change the size of the map in the map menu? I would love to get it just a touch smaller, as currently parts of it appear underneath UI elements.
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If that's where YOURS is, then the file we download must be corrupt. If the config is located somewhere else, please advise, thank you much!
[DOUBLEPOST=1491398145][/DOUBLEPOST] -
I get the same errer ZiggyGG. When enlarging the mini map the players on my server get kicked with the message "Disconnected: RPC Error in CL_ReceiveFilePng".
Last edited by a moderator: Apr 7, 2017 -
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Hey guys! I found a bug
After unlocking the map is not working correctly!
I showed it on video.
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Last edited by a moderator: Apr 8, 2017
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I commented line 336 and now the map works correctly
Code:private void Block() { isBlocked = true; //OnDestroy(); }