1. CONTACT DEVELOPERS! LootContainer::populateLoot has null inventory!!!
     
  2. You need to ask in plugin for support
     
  3. I have the same thing on mine. Doesn't really tell much. Hard to say if it's an Oxide issue or Rust issue..

    (00:11:31) | Saved 14,592 ents, serialization(0.00), write(0.00), disk(0.00) totalstall(0.03).
    (00:11:31) | Saving complete
    (00:15:06) | CONTACT DEVELOPERS! LootContainer::populateLoot has null inventory!!!
    (00:21:31) | Saved 14,603 ents, serialization(0.00), write(0.00), disk(0.00) totalstall(0.03).
    (00:21:32) | Saving complete
     
  4. a Rust issue, not Oxide:
    Code:
    // LootContainer
    public virtual void SpawnLoot()
    {
        if (this.inventory == null)
        {
            Debug.Log("CONTACT DEVELOPERS! LootContainer::PopulateLoot has null inventory!!!");
            return;
        }
        ....
    }
     
  5. Appreciate the confirmation
     
  6. ItemContainer.dropVelocity dropped through


    CONTACT DEVELOPERS! LootContainer:: populateLoot has null inventory!!!

    @Rust they say this is an Oxide related problem :s
     
  7. Wulf

    Wulf Community Admin

    Not from Oxide itself, maybe a plugin that deals with loot.
     
  8. It's on a community server.
    But already talking to rust, they first told me to ask here and that it was oxide.
    This error is related to (large) boxes, and the skins they use I think.
    Placed boxes with medical skins, and sometimes they have default skin randomly, and after a while gets medical skin again.