Hey,
I was wondering if it would be at all possible to use some thing like the zlevels player skill multiplier as the multiplier for magic loot.? So when a player goes to loot a crate or barrel it would use there level to determine the amount of the loot that was there.
Just wanted to see if people who are more familiar with oxide think it could be done before I put any amount of time into it.
Cheers,
ZG
Loot multiple based on level?
Discussion in 'Rust Development' started by ZealousGamer, Apr 12, 2018.