Is it possible to make the system loot loss, at deaths drop only 25% (or other %) of loot in inventory (random items), and everything else remained to him after respawn?
This could serve as a good stimulus for progress RPG in Rust.
Players may not leave the server, if they kill because they do not lose everything.
I have seen this in many of RPG Games. I really like this idea, if someone can do for Rust..![]()
Rust Loot loss after death
Discussion in 'Plugin Requests' started by Ruby, Apr 7, 2016.