Rust Loot loss after death

Discussion in 'Plugin Requests' started by Ruby, Apr 7, 2016.

  1. Is it possible to make the system loot loss, at deaths drop only 25% (or other %) of loot in inventory (random items), and everything else remained to him after respawn?

    This could serve as a good stimulus for progress RPG in Rust.
    Players may not leave the server, if they kill because they do not lose everything.

    I have seen this in many of RPG Games. I really like this idea, if someone can do for Rust.. :)