---------------------------Code:Set current directory to /home Found path: /home/RustDedicated Mono path[0] = '/home/RustDedicated_Data/Managed' Mono path[1] = '/home/RustDedicated_Data/Mono' Mono config path = '/home/RustDedicated_Data/Mono/etc' Initialize engine version: 5.4.2f2 (b7e030c65c9b) Forcing GfxDevice: Null NullGfxDevice: Version: NULL 1.0 [1.0] Renderer: Null Device Vendor: Unity Technologies i_love_codeoManager: Using Unknown: NoSound Driver Begin MonoManager ReloadAssembly Platform assembly: /home/RustDedicated_Data/Managed/UnityEngine.dll (this message is harmless) Loading /home/RustDedicated_Data/Managed/UnityEngine.dll into Unity Child Domain Platform assembly: /home/RustDedicated_Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless) Loading /home/RustDedicated_Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: /home/RustDedicated_Data/Managed/Assembly-CSharp.dll (this message is harmless) Loading /home/RustDedicated_Data/Managed/Assembly-CSharp.dll into Unity Child Domain Platform assembly: /home/RustDedicated_Data/Managed/Assembly-UnityScript-firstpass.dll (this message is harmless) Loading /home/RustDedicated_Data/Managed/Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: /home/RustDedicated_Data/Managed/UnityEngine.UI.dll (this message is harmless) Loading /home/RustDedicated_Data/Managed/UnityEngine.UI.dll into Unity Child Domain Platform assembly: /home/RustDedicated_Data/Managed/UnityEngine.Networking.dll (this message is harmless) Loading /home/RustDedicated_Data/Managed/UnityEngine.Networking.dll into Unity Child Domain Platform assembly: /home/RustDedicated_Data/Managed/UnityEngine.Analytics.dll (this message is harmless) Loading /home/RustDedicated_Data/Managed/UnityEngine.Analytics.dll into Unity Child Domain Platform assembly: /home/RustDedicated_Data/Managed/ConvexHull.dll (this message is harmless) Loading /home/RustDedicated_Data/Managed/ConvexHull.dll into Unity Child Domain Platform assembly: /home/RustDedicated_Data/Managed/I18N.CJK.dll (this message is harmless) Loading /home/RustDedicated_Data/Managed/I18N.CJK.dll into Unity Child Domain Platform assembly: /home/RustDedicated_Data/Managed/I18N.dll (this message is harmless) Loading /home/RustDedicated_Data/Managed/I18N.dll into Unity Child Domain Platform assembly: /home/RustDedicated_Data/Managed/I18N.MidEast.dll (this message is harmless) Loading /home/RustDedicated_Data/Managed/I18N.MidEast.dll into Unity Child Domain Platform assembly: /home/RustDedicated_Data/Managed/I18N.Other.dll (this message is harmless) Loading /home/RustDedicated_Data/Managed/I18N.Other.dll into Unity Child Domain Platform assembly: /home/RustDedicated_Data/Managed/I18N.Rare.dll (this message is harmless) Loading /home/RustDedicated_Data/Managed/I18N.Rare.dll into Unity Child Domain Platform assembly: /home/RustDedicated_Data/Managed/I18N.West.dll (this message is harmless) Loading /home/RustDedicated_Data/Managed/I18N.West.dll into Unity Child Domain Platform assembly: /home/RustDedicated_Data/Managed/Ionic.Zip.Reduced.dll (this message is harmless) Loading /home/RustDedicated_Data/Managed/Ionic.Zip.Reduced.dll into Unity Child Domain Platform assembly: /home/RustDedicated_Data/Managed/LZ4.dll (this message is harmless) Loading /home/RustDedicated_Data/Managed/LZ4.dll into Unity Child Domain Platform assembly: /home/RustDedicated_Data/Managed/Newtonsoft.Json.dll (this message is harmless) Loading /home/RustDedicated_Data/Managed/Newtonsoft.Json.dll into Unity Child Domain Platform assembly: /home/RustDedicated_Data/Managed/Behave.Unity.Assets.dll (this message is harmless) Loading /home/RustDedicated_Data/Managed/Behave.Unity.Assets.dll into Unity Child Domain Platform assembly: /home/RustDedicated_Data/Managed/Behave.Unity.Runtime.dll (this message is harmless) Loading /home/RustDedicated_Data/Managed/Behave.Unity.Runtime.dll into Unity Child Domain Platform assembly: /home/RustDedicated_Data/Managed/protobuf-net.dll (this message is harmless) Loading /home/RustDedicated_Data/Managed/protobuf-net.dll into Unity Child Domain Platform assembly: /home/RustDedicated_Data/Managed/RustBuild.dll (this message is harmless) Loading /home/RustDedicated_Data/Managed/RustBuild.dll into Unity Child Domain Platform assembly: /home/RustDedicated_Data/Managed/EasyAntiCheat.Client.dll (this message is harmless) Loading /home/RustDedicated_Data/Managed/EasyAntiCheat.Client.dll into Unity Child Domain Platform assembly: /home/RustDedicated_Data/Managed/EasyAntiCheat.Server.dll (this message is harmless) Loading /home/RustDedicated_Data/Managed/EasyAntiCheat.Server.dll into Unity Child Domain Platform assembly: /home/RustDedicated_Data/Managed/Facepunch.Console.dll (this message is harmless) Loading /home/RustDedicated_Data/Managed/Facepunch.Console.dll into Unity Child Domain Platform assembly: /home/RustDedicated_Data/Managed/Facepunch.Input.dll (this message is harmless) Loading /home/RustDedicated_Data/Managed/Facepunch.Input.dll into Unity Child Domain Platform assembly: /home/RustDedicated_Data/Managed/Facepunch.Network.dll (this message is harmless) Loading /home/RustDedicated_Data/Managed/Facepunch.Network.dll into Unity Child Domain Platform assembly: /home/RustDedicated_Data/Managed/Facepunch.Raknet.dll (this message is harmless) Loading /home/RustDedicated_Data/Managed/Facepunch.Raknet.dll into Unity Child Domain Platform assembly: /home/RustDedicated_Data/Managed/Facepunch.Rcon.dll (this message is harmless) Loading /home/RustDedicated_Data/Managed/Facepunch.Rcon.dll into Unity Child Domain Platform assembly: /home/RustDedicated_Data/Managed/Facepunch.System.dll (this message is harmless) Loading /home/RustDedicated_Data/Managed/Facepunch.System.dll into Unity Child Domain Platform assembly: /home/RustDedicated_Data/Managed/Facepunch.UnityEngine.dll (this message is harmless) Loading /home/RustDedicated_Data/Managed/Facepunch.UnityEngine.dll into Unity Child Domain Platform assembly: /home/RustDedicated_Data/Managed/Rust.Data.dll (this message is harmless) Loading /home/RustDedicated_Data/Managed/Rust.Data.dll into Unity Child Domain Platform assembly: /home/RustDedicated_Data/Managed/Rust.Global.dll (this message is harmless) Loading /home/RustDedicated_Data/Managed/Rust.Global.dll into Unity Child Domain Platform assembly: /home/RustDedicated_Data/Managed/Rust.UI.dll (this message is harmless) Loading /home/RustDedicated_Data/Managed/Rust.UI.dll into Unity Child Domain Platform assembly: /home/RustDedicated_Data/Managed/Rust.Workshop.dll (this message is harmless) Loading /home/RustDedicated_Data/Managed/Rust.Workshop.dll into Unity Child Domain Platform assembly: /home/RustDedicated_Data/Managed/websocket-sharp.dll (this message is harmless) Loading /home/RustDedicated_Data/Managed/websocket-sharp.dll into Unity Child Domain Platform assembly: /home/RustDedicated_Data/Managed/Facepunch.Steamworks.dll (this message is harmless) Loading /home/RustDedicated_Data/Managed/Facepunch.Steamworks.dll into Unity Child Domain - Completed reload, in 0.051 seconds Platform assembly: /home/RustDedicated_Data/Managed/System.dll (this message is harmless) Platform assembly: /home/RustDedicated_Data/Managed/System.Core.dll (this message is harmless) OnLevelWasLoaded was found on LeanTween This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 375)Shader 'Nature/Terrain/Diffuse': dependency 'AddPassShader' shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found Shader 'Hidden/TerrainEngine/Splatmap/Specular-AddPass': fallback shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found Shader 'Hidden/TerrainEngine/Splatmap/Standard-AddPass': fallback shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found UnloadTime: 1.089000 ms Bootstart Startup (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)System Name: 66 OS: Linux 3.10 unknown 64bitCPU Model: Genuine Intel(R) CPU @ 2.80GHz Cores: 32 Memory: 152915 MBGPU Model: Null Device API: NULL 1.0 [1.0] Memory: 128 MB SM: 30Memory Private: 0 MB Working Set: 0 MBProcess Priority: 0 Threads: 0 Memory: 94 MB Peak: 94 MBMono Collects: 4 Memory: 0 MB (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Platform assembly: /home/RustDedicated_Data/Managed/Oxide.Core.dll (this message is harmless) Command Line: "./RustDedicated" "-batchmode" "-nographics" "-logfile" (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Platform assembly: /home/RustDedicated_Data/Managed/System.Runtime.Serialization.dll (this message is harmless) Platform assembly: /home/RustDedicated_Data/Managed/System.Xml.Linq.dll (this message is harmless) Platform assembly: /home/RustDedicated_Data/Managed/System.Xml.dll (this message is harmless) Platform assembly: /home/RustDedicated_Data/Managed/System.Data.dll (this message is harmless) Fallback handler could not load library /home/RustDedicated_Data/Mono/x86_64/kernel32 Fallback handler could not load library /home/RustDedicated_Data/Mono/x86_64/libkernel32.so Fallback handler could not load library /home/RustDedicated_Data/Mono/x86_64/./kernel32 Fallback handler could not load library /home/RustDedicated_Data/Mono/x86_64/./libkernel32.so Fallback handler could not load library /home/RustDedicated_Data/Mono/x86_64/kernel32 Fallback handler could not load library /home/RustDedicated_Data/Mono/x86_64/libkernel32 Fallback handler could not load library /home/RustDedicated_Data/Mono/x86_64/libkernel32.so Fallback handler could not load library /home/RustDedicated_Data/Mono/x86_64/./libkernel32 Fallback handler could not load library /home/RustDedicated_Data/Mono/x86_64/./libkernel32.so Fallback handler could not load library /home/RustDedicated_Data/Mono/x86_64/libkernel32 Platform assembly: /home/RustDedicated_Data/Managed/System.Configuration.dll (this message is harmless) Platform assembly: /home/RustDedicated_Data/Managed/Oxide.Core.CSharp.dll (this message is harmless) Platform assembly: /home/RustDedicated_Data/Managed/Mono.Cecil.dll (this message is harmless) Platform assembly: /home/RustDedicated_Data/Managed/Mono.Posix.dll (this message is harmless) Platform assembly: /home/RustDedicated_Data/Managed/Oxide.Core.MySql.dll (this message is harmless) Platform assembly: /home/RustDedicated_Data/Managed/MySql.Data.dll (this message is harmless) Platform assembly: /home/RustDedicated_Data/Managed/Oxide.Core.Python.dll (this message is harmless) Platform assembly: /home/RustDedicated_Data/Managed/Microsoft.Scripting.dll (this message is harmless) Platform assembly: /home/RustDedicated_Data/Managed/Microsoft.Scripting.Core.dll (this message is harmless) Platform assembly: /home/RustDedicated_Data/Managed/IronPython.dll (this message is harmless) Platform assembly: /home/RustDedicated_Data/Managed/Microsoft.Dynamic.dll (this message is harmless) Platform assembly: /home/RustDedicated_Data/Managed/IronPython.Modules.dll (this message is harmless) Platform assembly: /home/RustDedicated_Data/Managed/Mono.Security.dll (this message is harmless) Platform assembly: /home/RustDedicated_Data/Managed/Oxide.Core.SQLite.dll (this message is harmless) Platform assembly: /home/RustDedicated_Data/Managed/System.Data.SQLite.dll (this message is harmless) Platform assembly: /home/RustDedicated_Data/Managed/Oxide.Core.Unity.dll (this message is harmless) Platform assembly: /home/RustDedicated_Data/Managed/Oxide.Game.Rust.dll (this message is harmless) Platform assembly: /home/RustDedicated_Data/Managed/Oxide.Ext.RustIO.dll (this message is harmless) Platform assembly: /home/RustDedicated_Data/Managed/System.Transactions.dll (this message is harmless) Platform assembly: /home/RustDedicated_Data/Managed/System.Configuration.Install.dll (this message is harmless) Platform assembly: /home/RustDedicated_Data/Managed/Mono.Data.Tds.dll (this message is harmless) Server Config Loaded (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Running server/my_server_identity/cfg/bans.cfg (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Running server/my_server_identity/cfg/users.cfg (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Missing method GameObject in assembly /home/RustDedicated_Data/Managed/Assembly-CSharp.dll, type Facepunch.Instantiate The class Facepunch.Instantiate could not be loaded, used in Assembly-CSharp TypeLoadException: Could not load type 'Facepunch.Instantiate' from assembly 'Assembly-CSharp'. at GameManager.CreatePrefab (System.String strPrefab, Vector3 pos, Quaternion rot, Boolean active) [0x00000] in <filename unknown>:0 at Bootstrap+<DedicatedServerStartup>c__IteratorE.MoveNext () [0x00000] in <filename unknown>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0 (Filename: Line: -1)
---------------------------
Name: Oxide-Rust.zip
file: 22689112
CRC32: C1DD0D8D
CRC64: A2F68C78017BB68B
SHA256: 260BC098368E7F2A0C28695B59E749D245A3368D6E0BDB0F77001729D600378F
SHA1: F4AE961191CFE68ECCB2C5FE949338DD8ABB14F5
BLAKE2sp: 30D9EE98813A4916ECA8203822848787FCC383158CA3DB5442291B4201F2D335
Try downloading again
Solved Linux server will not start
Discussion in 'Rust Discussion' started by cokll, Feb 4, 2017.
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My re install:
Code:Connecting anonymously to Steam Public...Logged in OK Waiting for license info...OK Update state (0x5) validating, progress: 0.07 (4198973 / 5630150503) Update state (0x5) validating, progress: 4.25 (239079997 / 5630150503) Update state (0x5) validating, progress: 13.86 (780145213 / 5630150503) Update state (0x5) validating, progress: 21.53 (1212158525 / 5630150503) Update state (0x5) validating, progress: 30.06 (1692530428 / 5630150503) Update state (0x5) validating, progress: 39.00 (2195846908 / 5630150503) Update state (0x5) validating, progress: 48.69 (2741106428 / 5630150503) Update state (0x5) validating, progress: 58.15 (3273969553 / 5630150503) Update state (0x5) validating, progress: 67.22 (3784747703 / 5630150503) Update state (0x5) validating, progress: 73.41 (4132874935 / 5630150503) Update state (0x5) validating, progress: 79.48 (4474710711 / 5630150503) Update state (0x5) validating, progress: 86.41 (4864780983 / 5630150503) Update state (0x5) validating, progress: 95.94 (5401651895 / 5630150503) Success! App '258550' fully installed.
Code:04.02 23:45:33 [Server] INFO RCon Started on 22025 04.02 23:45:38 [Server] INFO [4.4s] Procedural Objects 04.02 23:45:38 [Server] INFO [4.6s] Procedural Generation 04.02 23:45:39 [Server] INFO Destroyed 19 old entities 04.02 23:45:40 [Server] INFO StringPool.GetString - no string for ID1859953543 04.02 23:45:40 [Server] INFO StringPool.GetString - no string for ID1859953543 04.02 23:45:40 [Server] INFO StringPool.GetString - no string for ID1859953543 04.02 23:45:40 [Server] INFO StringPool.GetString - no string for ID926489834 04.02 23:45:40 [Server] INFO StringPool.GetString - no string for ID1859953543 04.02 23:45:40 [Server] INFO StringPool.GetString - no string for ID1859953543 04.02 23:45:40 [Server] INFO StringPool.GetString - no string for ID1859953543 04.02 23:45:40 [Server] INFO Spawning 10667 entities 04.02 23:45:40 [Server] INFO AngryAnt Behave version 2.5 (d859964) - Copyright (C) Emil Johansen - AngryAnt 2015 04.02 23:45:41 [Server] INFO Loading Complete 04.02 23:45:41 [Server] INFO Enforcing SpawnPopulation Limits 04.02 23:45:41 [Server] INFO Map Spawned 10686 entities Initializing 10667 entity links Initializing 10 stability supports Facepunch.Steamworks Unity: LinuxPlayer Facepunch.Steamworks Os: Linux Facepunch.Steamworks Arch: x64 DllNotFoundException: libsteam_api64.so at (wrapper managed-to-native) SteamNative.Platform/Linux64/Native:SteamInternal_GameServer_Init (uint,uint16,uint16,uint16,int,string) at SteamNative.Platform+Linux64.SteamApi_SteamInternal_GameServer_Init (UInt32 unIP, UInt16 usPort, UInt16 usGamePort, UInt16 usQueryPort, Int32 eServerMode, System.String pchVersionString) [0x00000] in <filename unknown>:0 at SteamNative.SteamApi.SteamInternal_GameServer_Init (UInt32 unIP, UInt16 usPort, UInt16 usGamePort, UInt16 usQueryPort, Int32 eServerMode, System.String pchVersionString) [0x00000] in <filename unknown>:0 at Facepunch.Steamworks.Interop.NativeInterface.InitServer (Facepunch.Steamworks.BaseSteamworks steamworks, UInt32 IpAddress, UInt16 usPort, UInt16 GamePort, UInt16 QueryPort, Int32 eServerMode, System.String pchVersionString) [0x00000] in <filename unknown>:0 at Facepunch.Steamworks.Server..ctor (UInt32 appId, UInt32 IpAddress, UInt16 SteamPort, UInt16 GamePort, UInt16 QueryPort, Boolean Secure, System.String VersionString) [0x00000] in <filename unknown>:0 at Facepunch.Steamworks.Server..ctor (UInt32 appId, UInt32 IpAddress, UInt16 GamePort, UInt16 QueryPort, Boolean Secure, System.String VersionString) [0x00000] in <filename unknown>:0 at Facepunch.Steamworks.Server..ctor (UInt32 appId, UInt32 IpAddress, UInt16 GamePort, Boolean Secure, System.String VersionString) [0x00000] in <filename unknown>:0 at ServerMgr.StartSteamServer () [0x00000] in <filename unknown>:0 at ServerMgr.OpenConnection () [0x00000] in <filename unknown>:0 at Bootstrap+<StartServer>c__IteratorF.MoveNext () [0x00000] in <filename unknown>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0
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Wulf Community Admin
Try the steps listed here: Solved - Linux server will not start or connect to Steam | Page 8 | Oxide.
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Code:
#!/bin/bash export LD_LIBRARY_PATH="./RustDedicated_Data/Plugins/x86_64" ./RustDedicated $@