1. i was wondering if anyone would be interested in making a plugin that changes crafting and resources back legacy style. like how 1 hit = 1 wood, and crafting a campfire requires 5 wood.

    *also does anyone know if the overall smaller resource count would improve server performance?

    thx
     
    Last edited by a moderator: Jul 19, 2016
  2. for that resources thing you can simply use GatherManager, about the option that you need XX to craft XX, that would be itemconfig, but be advice that changing something like the item requirements for crafting is server sided, that means clients (players even admins) will see for example High External stone wall 1500 Stones, meanwhile you set it ex. 3000 Stones, so people will have like 1700 stones and they could not craft it, even they will see that they need 1500 but server requires 3000. About the size, every entity counts, so if you want to have smaller woods (small amount of wood trees) or smaler spawns of animals, you need to use SpanConfig, just be carefull with that, needs alot of tweak settings to not go crazy with it ;) You should read at these plugins support thread section of each plugin, some of them have tweaks from other users or some explanation on how to...