1. Can anybody confirm that it's not possible to land a helicopter?

    I tried to set Vector3 height to the map height of its current position even deeper. It always stops to land when it's a few meters above the land.

    Btw: any docs about helicopter behaviour?

    Thanks
     
  2. PatrolHelicopterAI.TerrainPushback() - this cause heli don't want to fly lower to the ground.
     
  3. It is possible to make the helicopter land. Can't really remember how i did it but i remember it was pretty annoying to get around the AI at the time.
     
  4. Well I am able to get under the land now but not on. Still fighting with the TerrainPushback
     
  5. Have you tried setting the terrainPushForce and obstaclePushForce fields to 0 on the PatrolHelicopterAI object as they are defaulted to 100?
    Code:
        public float terrainPushForce = 100f;
        public float obstaclePushForce = 100f;
     
  6. Actually I tried terrainPushForce only. I will try both. Thank you!
     
  7. Great! I got it landed. Now I need to stop it :) Thank you, Mughisi!
     
  8. Try setting the rotorBladeSpeed to 0