Can anybody confirm that it's not possible to land a helicopter?
I tried to set Vector3 height to the map height of its current position even deeper. It always stops to land when it's a few meters above the land.
Btw: any docs about helicopter behaviour?
Thanks
Landing a helicopter?
Discussion in 'Rust Development' started by Kekafeti, Jan 19, 2018.
-
PatrolHelicopterAI.TerrainPushback() - this cause heli don't want to fly lower to the ground.
-
It is possible to make the helicopter land. Can't really remember how i did it but i remember it was pretty annoying to get around the AI at the time.
-
Well I am able to get under the land now but not on. Still fighting with the TerrainPushback
-
Code:public float terrainPushForce = 100f; public float obstaclePushForce = 100f;
-
Actually I tried terrainPushForce only. I will try both. Thank you!
-
Great! I got it landed. Now I need to stop it
Thank you, Mughisi!
-