1. Hey guys, got another issue.
    Is there a possibility to stop an running server and after stoppd start it again with the saves loaded (to keep player buildings and inventory) ?
     
  2. Wulf

    Wulf Community Admin

    Moved to own thread. In the future, please do not post in a thread unrelated to your question.

    To answer your question, saves are always loaded unless a new map was generated due to a Rust save version / protocol change. This applies to inventory as well. There's nothing you can do to sanely keep an old map if a wipe is required. You can however keep a player's inventory by using a plugin such as "Inventory Guardian", which can be found under the Plugins section.
     
  3. Okay, sorry for that!

    So everytime I stop and start the server the whole map is wiped? I changed nothing but the map and inventory still wipes.
     
  4. Wulf

    Wulf Community Admin

    No, a new one is made when you either aren't loading one somehow, isn't saved (autosave disabled somehow), it is corrupted, or Rust protocol changed.

    Another reason would be that you aren't using the -load parameter in your startup command-line.
     
  5. Ok. The situation: I stopped the server after saving (displayed in server consol), started it again with the "-load" parameter in my .bat file and it still wipes. Any idea why?
     
  6. Wulf

    Wulf Community Admin

    Check your logs. It would tell you if it's loading the save or not.
     
  7. This is getting weird... why the fuck can't the server load these saves ?
    Code:
    [5/6/2015 1:33:54 AM] Loading Save From server/identity/save/Procedural Map_4000_8888/0.sav
    [5/6/2015 1:34:31 AM] Destroyed 22034 old entities
    [5/6/2015 1:34:31 AM] Creating 0 entities from save
    [5/6/2015 1:34:31 AM] Spawning 0 entities
    [5/6/2015 1:34:31 AM] Loading Complete