Ryan submitted a new resource:
KarmaKills - Rewards players on karma on kill, or takes karma away from them
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KarmaKills
Moved
Total Downloads: 308 - First Release: Jun 26, 2017 - Last Update: Sep 21, 2017
- 5/5, 3 likes
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Hey @Ryan - I just had this pop up in the console:
Code:(20:29:19) | Failed to call hook 'OnEntityDeath' on plugin 'KarmaKills v1.0.0' (FormatException: Index (zero based) must be greater than or equal to zero and less than the size of the argument list.) (20:29:19) | at System.String.FormatHelper (System.Text.StringBuilder result, IFormatProvider provider, System.String format, System.Object[] args) [0x00000] in <filename unknown>:0 at System.String.Format (IFormatProvider provider, System.String format, System.Object[] args) [0x00000] in <filename unknown>:0 at System.String.Format (System.String format, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.KarmaKills.Lang (System.String key, System.String id, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.KarmaKills.CheckStatus (.BasePlayer player) [0x00000] in <filename unknown>:0 at Oxide.Plugins.KarmaKills.OnEntityDeath (.BaseCombatEntity entity, .HitInfo info) [0x00000] in <filename unknown>:0 at Oxide.Plugins.KarmaKills.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0(20:29:19) | Amino was killed by BaLuarTe
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Sure thing, see attached
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Attached Files:
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Hey, not to be a nuisance, but animal kills still removs karma from player even though i disabled the function
Code:{ "PlayerKills": { "Enabled": true, "AddKarma": { "Enabled": false, "Amount": 1 }, "RemoveKarma": { "Enabled": true, "Amount": 3 } }, "AnimalKills": { "Enabled": false, "AddKarma": { "Enabled": false, "Amount": 1 }, "RemoveKarma": { "Enabled": false, "Amount": 1 } }, "Killstreak": { "Kills before a bounty is placed": 5 }, "Hero": { "Remove Karma to killer of Hero": { "Enabled": true, "Amount": 5 } }, "Bandit": { "Add Karma to killer of Bandit": { "Enabled": true, "Amount": 5 } } }
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^^^ Came here to report the above. Great work so far.
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Ryan updated KarmaKills with a new update entry:
1.0.1
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I have a player whose karma keeps rising and rising and I couldn't figure out why or how... but after watching him, I think suicide is increasing karma? XD
[DOUBLEPOST=1505948773][/DOUBLEPOST]I just realized I put this suggestion in the wrong forum, for KarmaSystem, pasting here again for KarmaKills posterity:
"it would also be cool to be able to distinguish karma gains/losses based on which types of player and what type of animal is being killed. Killing horses could lose karma and killing bears/wolves could always gain karma. Fresh spawned Newmans could also take away a larger amount of karma when killed or for instance killing players inside your own cupboard space could be neutral karma for defending your home while killing players within their own cupboard space would imply you were raiding so that could be negative. My players have a lot of ideas for our server and this plugin!
Thank you for the plugin it's been a great start! I hope you can make my ideas come true!" -
Ryan updated KarmaKills with a new update entry:
1.0.2
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this dose not seem to be giving any karma points i have them enabled but nothing ive tryed killing animals and players no points
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We now have Scientist and Murderer NPC types to add to this plugin's potential!!! <3
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would be nice if heroes/bandits were added to groups
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I can't express how much I want this to work! Love the concept, can't wait.