1. My weather commands resets to automatic every time the server restarts, putting +weather.fog 0 in the .bat didn't do much either. Do I have to run a timed command or something?
     
  2. Wulf

    Wulf Community Admin

    You can use the Timed Execute plugin to run them automatically. Pretty sure they'd need to be ran after the server has been started, not on initial startup.
     
  3. Hmm, funny Rust doesn't save these things to config files.

    I put this in a plugin:

    void Init()
    {
    ConsoleSystem.Run.Server.Normal("weather.fog 0");
    ConsoleSystem.Run.Server.Normal("weather.clouds 0");
    ConsoleSystem.Run.Server.Normal("weather.rain 0");
    }
     
  4. I was talking about the plugin I linked in the above post not sure want you mean or thought I was talking about
     
  5. Wulf

    Wulf Community Admin

    That'd be all you need really.
     
  6. You could also run it quiet:
    Code:
    ConsoleSystem.Run.Server.Quiet("weather.fog 0");
    ConsoleSystem.Run.Server.Quiet("weather.rain 0");
    ConsoleSystem.Run.Server.Quiet("weather.clouds 0");
    ConsoleSystem.Run.Server.Quiet("weather.wind 0");
     
  7. Wulf

    Wulf Community Admin

    I would suggest using OnServerInitialized though (not Init) for the hook.
     
  8. Thanks guys!
     
  9. I think fog can not be less than 10,
    if you set 0 its ever 10, I dont know why, just saying
     
  10. A number of 10 means 1000% ;)
    A number of 1 means 100%
    A number of 0.5 means 50%

    And it accepts for sure 0(%) :p
    Screenshot_63.png
     
  11. but... I set in-game many times the weather.fog 0 and
    using the weather.report
    I ever saw weather.fog 10
     
  12. LBs3VPN.jpg
    Probably said 10%, not 10.

    And yes, you can't completely remove fog from the game :(. I think with weather.fog 0, the game is still too foggy for my taste.
     
  13. yes I have 10% ever... I set 0% but in less than minute is again 10%