(16:26:14) | /Žε⌠Ðεƒ disconnecting: InvalidOperationException: DrawMeshInstanced is not supported.
UnityEngine.Rendering.CommandBuffer.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submeshIndex, UnityEngine.Material material, Int32 shaderPass, UnityEngine.Matrix4x4[] matrices, Int32 count, UnityEngine.MaterialPropertyBlock properties)
UnityEngine.Rendering.CommandBuffer.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submeshIndex, UnityEngine.Material material, Int32 shaderPass, UnityEngine.Matrix4x4[] matrices, Int32 count)
DeferredMeshDecalRenderer.FillCommandBuffer (UnityEngine.Rendering.CommandBuffer cb)
DeferredMeshDecalRenderer.OnPreRender ()
InvalidOperationException: DrawMeshInstanced is not supported
Discussion in 'Rust Discussion' started by cristo, May 21, 2018.