1. (16:26:14) | /Žε⌠Ðεƒ disconnecting: InvalidOperationException: DrawMeshInstanced is not supported.

    UnityEngine.Rendering.CommandBuffer.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submeshIndex, UnityEngine.Material material, Int32 shaderPass, UnityEngine.Matrix4x4[] matrices, Int32 count, UnityEngine.MaterialPropertyBlock properties)

    UnityEngine.Rendering.CommandBuffer.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submeshIndex, UnityEngine.Material material, Int32 shaderPass, UnityEngine.Matrix4x4[] matrices, Int32 count)

    DeferredMeshDecalRenderer.FillCommandBuffer (UnityEngine.Rendering.CommandBuffer cb)

    DeferredMeshDecalRenderer.OnPreRender ()