deniskozlov submitted a new resource:
InfiniteRocket - Infinite time Rocket lifecycle
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InfiniteRocket [Unmaintained]
Discussion in 'Plugin Support' started by deniskozlov, Jan 1, 2017.
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Hahaha i like the end of the video ^^
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can you add a timer, for tweak the time?
or maybe something more complex like a detonator? -
[DOUBLEPOST=1483426501][/DOUBLEPOST] -
deniskozlov updated InfiniteRocket with a new update entry:
0.2
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Can you add a max limit for avoid ppl puting a lot of time..
because I think if you let the number so high that can make lag on server when many ppl is shooting rockets.
Then if you add a cap to the limit will be more sure for server.
Anyway How is the limit time by default?
The tweak of the timer affect all the rockets? incendiary, HV, and common? -
Timer limit is max value of C# float type but in fact it is much less because the rocket can't flying infinitely, it will be collide with something and then the entity(rocket) anyway destroyed without waiting for the timer.
Default(Rust) time for rocket sets random between 10 and 20 seconds. In my plagin default value changes to "infinite" and it's can be changed in configure file.
The tweak of the timer affects only on rocket timer. The rocket in fact it flying timer bomb.
Good luckLast edited by a moderator: Jan 3, 2017 -
I can not open the conversation
maybe you sent it to another person and I can not view it, please send to me.Last edited by a moderator: Jan 3, 2017 -
Wulf Community Admin
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Code:
Error while compiling InfiniteRocket.cs(71,29): error CS0103: The name `Log' does not exist in the current context
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Please @deniskozlov update this great plugin ! -
Wulf Community Admin
Wulf updated InfiniteRocket with a new update entry:
0.2.1
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Hello,
The "infinite" option no longer works
MAJ plugin please -
Hello,
Is it possible to update the plugin please ?
Thank you,
XTREM RUST -
Wulf Community Admin
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The rockets explode as usual. -
Is it possible to correct the "infinite" option?
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Still no news
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