I just changed my server from release to the staging branch and whenever I try to join it gives me this error:
Shockz disconnecting: IndexOutOfRangeException: Index was outside the bounds of the array.
WorldSpaceGrid`1[T].get_Item (System.Int32 x, System.Int32 y) (at <5e9fc9a2437340b7b92f6a0908387a25>:0)
WorldSpaceGrid`1[T].get_Item (Vector2i cellCoords) (at <5e9fc9a2437340b7b92f6a0908387a25>:0) 0b/s in, 0b/s out
WorldSpaceGrid`1[T].get_Item (UnityEngine.Vector3 worldPos) (at <5e9fc9a2437340b7b92f6a0908387a25>:0)
LODGrid.get_Item (UnityEngine.Vector3 worldPos) (at <21c2afdf03114b76a0d4bc8afd5eaa24>:0)
LODGrid.Add (ILOD component, UnityEngine.Transform transform, LODCell& cell) (at <21c2afdf03114b76a0d4bc8afd5eaa24>:0)
LODComponent.OnEnable () (at <21c2afdf03114b76a0d4bc8afd5eaa24>:0)
Version: 27204
IndexOutOfRangeException error on staging branch
Discussion in 'Rust Discussion' started by ؆ ShoCkz., Jun 7, 2018.
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Wulf Community Admin
Report it to Facepunch, they aren't going to be able to fix it here.
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Wulf Community Admin