1. Hello.

    Code:
    PLUGIN.Title       = "None"
    PLUGIN.Description = "None"
    PLUGIN.Version     = V(1, 4, 17)
    PLUGIN.Author      = "Anonymous"
    PLUGIN.ResourceId  = 660cout=120;function PLUGIN:OnUserConnect( networkplayer )
           rust.RunServerCommand("server.MaxPlayers", cout+1)
    endfunction PLUGIN:OnUserDisconnect( networkplayer )
       rust.RunServerCommand("server.MaxPlayers", cout-1)
    end
    
    I want to make that accession player count server capacity increased and decreased when it is turned off. So no results, hat am I doing wrong? © Translate Google, bad Eng, Thx
     
  2. Wulf

    Wulf Community Admin

    That doesn't sound like a legitimate usage. ;)
     
  3. I hacked into your libraries and make a new way to create fake online so it will seem natural
    [DOUBLEPOST=1440820139][/DOUBLEPOST]

    joke.

    In fact, this team has been taken by accident, I did not think that you notice illegal desires. Help me, I'm the third day I sit on this project. Need just a connection \ diskonnection + RCON commands
     
  4. Wulf

    Wulf Community Admin

  5. Code:
    namespace Oxide.Plugins
    {
      [Info("WTF", "11", "1.1.1")]
      class WTF : RustPlugin
      {
       int cout=8;
       void OnPlayerConnected(Network.Message packet)
    {
       
      ConsoleSystem.Run.Server.Normal("env.time", cout);
    }
       
      }
    }
    
    Thanx
     
    Last edited by a moderator: Aug 29, 2015