Solved Increased player hitpoints

Discussion in 'Plugin Requests' started by Andrew D, Jun 10, 2015.

  1. Not sure how possible this is. I know hackers can do it, though.

    I want to hold "Raid" type events on my RP server. I'd like to adjust the hitpoints values of one of my Admins to play a "Raid Boss" so that it actually feels challenging.

    Any thoughts?
     
  2. You could check during the 'OnEntityHealthChange' for the Admin's name and reduce damage to him by some %...
    There is also player.getHealth() which returns a PlayerHealth object... havent tested it, but there are 3 HealthRegions on it (HeadHealth, TorsoHealth, LegHealth) - each has a CurrentHealth and MaxHealth accessor... that would probably do it...
     
  3. Yeah, the above seems like a good suggestion.
    For a quick look at how to detect admins being hit etc - have a look at my PWN plugin, also has examples of damage scaling up/down
     
  4. I will someday learn to code. In the meantime, if anyone wants to take a crack at a plugin with this concept. :p
     
  5. I'll give that a crack for you if I get a chance.
     
  6. Scorpyon, you rock!