Since the patch, I've noticed that my server has kind of a higher "passive latency" to it. Opening doors, chests, etc. There's a +100ms delay to everything that wasn't there before. Plus player models are skipping across the screen.
Also, my server ALWAYS maxes out on memory the first "go" after a patch. Every single time, then it's fine after it crashes once. So bizarre.
Anyone else experiencing this?
Thanks.
[DOUBLEPOST=1436486859][/DOUBLEPOST]I think I had this isolated to the r-AntiCheat plugin. I removed it and the lag is basically gone.
[DOUBLEPOST=1436566178,1436485070][/DOUBLEPOST]This is here again today even after removing that plugin.
Curious that it only happened after yesterday's patch. -_-
Anyone else?
Increase in passive lag - anyone else?
Discussion in 'Rust Discussion' started by elninost0rm, Jul 10, 2015.
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Having similar issues to yourself with my server. First it was just the odd bit of player skipping but after a few hours it turns into a full on lagfest as if everyone has 1fps and then it crashes out. I too thought it was R-AntiCheat but I can confirm the problem persists with and without that plugin running. I have a sneaky feeling there is a memory leak with the server client.
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Indeed. It seems that it's a known issue where the server FPS is dropping to 1-2 and really grinding things to a halt after being online for some time. My auto-restart every ~5 hours seems to keep it at bay, but it's annoying.
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Yeah mine just crapped out after less than an hour after the previous restart this time. Kicked all players from server, had a little fit and then eventually let everyone reconnect after about 5mins, I didn't restart during this one just to see if I could see what is happening but nothing obvious. To me it looks like a memory leak...