The main function is to incorporate an RPG-like skill system that players will have access to right from the beginning. Depending on how much a certain tool is used or a certain action is performed, players will gain experience that will eventually add bonuses such as double drops, rare drops, or ability enhancement.
If this sounds Familiar it is based on McMMO from the Minecraft universe.
Having run and played on numerous McMMO servers I believe a similar system would be appreciated and used in Hurtworld.
The system would track usage of each tool and build skill levels with that tool leading to a in Game increase in ability with that tool. This would affect everything from TnT and guns to how much ore you mine from a rock with the pick you are using.
To further aid in the explanation of my request: McMMO Wiki
I realize this is a grand Idea. PLease think it over.
Hurtworld Hurtworld MMO
Discussion in 'Plugin Requests' started by Dtiberion, Dec 20, 2015.