Who knows if bindip on hurtworld windowsservers is working now?
(Using Windows Server 2012 R2)
I just read that ipbind command is broken since patch 0.3.3.3 and dont see any changelog from then to now that it is fixed.
Code:> bindip 194.97.167.21(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)Set bound IP to 194.97.167.21
But the Server crashes after this Message:
Any Idea anybody?Code:(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)SteamAPI_GameServer.Init() failed. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)Closing network connections... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)Abort running Threads: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)Setting up 10 worker threads for Enlighten. Thread -> id: 4bcb0 -> priority: 1 Thread -> id: 26fa8 -> priority: 1 Thread -> id: 27a18 -> priority: 1 Thread -> id: 12954 -> priority: 1 Thread -> id: 3ba00 -> priority: 1 Thread -> id: 342a0 -> priority: 1 Thread -> id: 2fcec -> priority: 1 Thread -> id: 16498 -> priority: 1 Thread -> id: a95c -> priority: 1 Thread -> id: 7e80 -> priority: 1 Unloaded all mods (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
Hurtworld bindip not working
Discussion in 'Hurtworld Discussion' started by deelight, Aug 11, 2017.