1. How to remove body from game?

    The hook OnEntityDeath(BaseCombatEntity entity, HitInfo hitInfo)
    invoke when player is really dead or lie down?
     
  2. OnEntityDeath triggers when the player has already died, however to remove a corpse you would want to use the hook OnEntitySpawned as the body of the player is actually removed when he dies and a corpse is spawned in place.
    And to remove it you would just call a KillMessage() on the entity (entity.KillMessage();)
     
  3. Do you know what Type body is of BaseNetworkable entity?
     
  4. It's base type of "BaseEntitie" and derived class from MonoBehavior :)
     
  5. I got it
    type of dead body is PlayerCorpse in c#