Rust Helicopter trajectory
Discussion in 'Plugin Requests' started by HISHNIK__, Nov 24, 2016.
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Unless you want to fly the Patrol Helicopter, there is no public plugin currently.
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I do not need plug-in, and the team that coordinate the movement of the object
[DOUBLEPOST=1480025845][/DOUBLEPOST]say how to do, so that the plane disappeared after airdrop.
or how to set the route helicopter
[DOUBLEPOST=1480025947][/DOUBLEPOST]well, or in extreme cases, how to find the parameters of objects and their actions -
Code:
public void SetTargetDestination(Vector3 targetDest, float minDist = 5f, float minDistForFacingRotation = 30f)public void State_Strafe_Enter(Vector3 strafePos, bool shouldUseNapalm = false)
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and where to find this information (PatrolHelicopterAI)
I will be grateful for the direction -
use telerik justdecompile and drop assembly-csharp.dll into it, next search for PatrolHelicopterAI and done
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How to make that plane disappeared immediately after the drop down?
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How to make that object appeared instantly at a certain point, such as a helicopter or airplane
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Its rough, its probably in effective, but would probably be the fastest to create in terms of mod time. -
Code:// CargoPlane private bool dropped;
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I did, didn't find it :/
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LMGTFY