1. So I made a post awhile ago and I kind of gave up but I really want to get started making some plugins. I have a lot of experience in making minecraft server plugins with the Spigot API but I've been playing a lot of Rust recently and I wanna make a custom server and put some resources out for the public as well.

    Starting a minecraft plugin in eclipse seems to be a lot less complicated to me then starting a rust plugin in Visual Studio 2015.

    Can someone please just give me some instructions to start my project? I can't find any.

    What I've already done:
    1. Opened Oxide.sln in Visual Studio 2015

    That's it.

    Thanks to anyone who helps <3
     
  2. You need basically only a simple editor to start coding, like Notepad++.
    Thats all. To get a quick intro, look into this: Oxide API for Rust
    You might need also a decompiler of your choice to view and re-use the code you might to create your stuff.
     
  3. In eclipse you can see things that you might need / want to use in your plugin by doing like player. and then you will see stuff like giving items. Does this work for oxide too in visual studio? And when I was working in Visual Studio and typing some stuff from that link you said before it underlines it in red because it doesn't know what it means...
     
  4. You ned to import the game dlls into your project to get intellisense working
     
  5. Ok. Which game dlls? This information isn't written anywhere as far as i can tell which is why i'm having issues. :/
    [DOUBLEPOST=1482181579][/DOUBLEPOST]Ok i've found which dlls to use.

    Problem though: Screenshot

    whats going on :c
    [DOUBLEPOST=1482181615][/DOUBLEPOST]There's nothing to import either