1. is there a way to get the entity prefab info of the entity your looking at..

    like if im looking at a cactus i want the return to be
    assets/bundled/prefabs/autospawn/resource/v2_arid_cactus/cactus-7.prefab
     
  2. Wulf

    Wulf Community Admin

    Take a look at my Hide and Seek plugin.
     
  3. ok i see now is there a way to grab the id aswell with the var prefab = FindObject(ray, 3);
    like prefab.id?
     
  4. Wulf

    Wulf Community Admin

    You can get that from the BaseEntity. I'd suggest setting up IntelliSense in Visual Studio if you don't already, else take a look in the game's Assembly-CSharp.dll to see what variables are under BaseEntity.
     
  5. thanks again.
     
  6. is there a way to ignore failed check? for the entity i have selected? for placement and such.