1. Is it possible to figure out what is the biome at a given x,y coordinates ?

    Edit : I realize im kinda spamming the forum with my questions. Rest assured that I only rely on it after spending quite some time trying to find a solution to my problems myself. Anyways Im making great progress. I have to say Oxide provides the best modding conditions I could have asked for, thank to the devs for their awesome work !
     
    Last edited by a moderator: Jul 4, 2016
  2. You yould start here your luck:
    Code:
    // TerrainBiomeMap
    public float GetBiome(Vector3 worldPos, int mask)
    {
        float normX = TerrainMeta.NormalizeX(worldPos.x);
        float normZ = TerrainMeta.NormalizeZ(worldPos.z);
        return this.GetBiome(normX, normZ, mask);
    }
     
  3. I do have a TerrainBiomeMap class, but nothing from it is accessible. Am I missing something ?