1. i am trying to make a method that kills all dead logs but i cant find way a of storing them, i used var animals = Resources.FindObjectsOfTypeAll<BaseAnimalNPC>(); for animals but is there something similar for dead logs?
    [DOUBLEPOST=1520702818][/DOUBLEPOST]i want them to be killed when i call the method, not onEntitySpawned
     
  2. nvm i just did
    var logs= Resources.FindObjectsOfTypeAll<BaseNetworkable>();
    and then checked the name