Hey all.
So since the latest Rust update (03/11/16) my server has been getting a lot more lag than usual. I don't get any error messages in the console, or any crashes etc. I was hoping once plugins got updated and server had a few restarts, it ould slowly fix it self after a new update an all, but clearly not.
It seems to be on some buildings where you look at a certain area of it. (e.g left side is laggy, right side isn't) I've tried deleting walls and replacing them to see if a bugged out wall is the problem, but due to the size of some of the bases, its risky of destroying it all for the players. (Not sure if that would even work)
I was wondering if anyone else has experienced this or knows a solution.
A list of my plugins are below.
Any help is greatly appreciated!
Solved Getting a lot of lag since 11/3 Rust update
Discussion in 'Rust Discussion' started by vMetzey, Nov 7, 2016.
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This performance issue was mentioned in Devblog 134. You should read it.
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Looks like they also released a Server Update (4hrs) and a recent client update.. perhaps a fix
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