Hey there, i'm not certain as to what's going on, but when I update my server it will run fine, the moment I run the oxide update provided on the website (or use a manual download/install+ftp into the server), My server refuses to start until I re-update the server. Upon doing so I have no access to any Oxide specific commands.
I could swear that i've seen several gameservers Servers with mods, but mine won't run them so it must be on my end, any help would be greatly appreciated!
Not an Issue Gameservers.com - cannot use plugins
Discussion in 'Rust Discussion' started by Tpyo, Jan 17, 2015.
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Wulf Community Admin
Make sure you are using the latest compatible Oxide 2 build.
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Submit a support ticket, your box will need visual c 2013 installed as some of those servers use 2012. This should hopefully not be a problem in future builds :/
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Awesome, thank you bill. I've switched back to legacy currently just to get it working so I can play with friends, but I will give this a shot. And thank you as well Wulf, i've reinstalled oxide multiple times, and downloaded it directly, there's no way oxide is out of date, I believe it's server side (likely the visual C issue Bill is speaking of)
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plugins work. Im new on the experimental side and I got them working. Keep going into folder, they have a odd structure on gameservers. I noticed I still had the old version in there too. Not running, but its in the folders too.
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I'm having issues as well. Just got my server up and running, installed oxide from the site i got the server from, assuming its up to date, uploaded a few plugins but they wont load. Tried to them manually wth the oxid.load FIlENAME but they fail every time. Tried restarting as well and fail. I am just that much of a noob and can't figure this crap out or am i just missing something?
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Code:6:07 AM: ERROR: Failed to load plugin kits : NLua.Exceptions.LuaScriptException: [string "kits.lua"]:3: attempt to call global 'V' (a nil value) at NLua.Lua.ThrowExceptionFromError (Int32 oldTop) [0x00000] in <filename unknown>:0 at NLua.Lua.CallFunction (System.Object function, System.Object[] args, System.Type[] returnTypes) [0x00000] in <filename unknown>:0 at NLua.Lua.CallFunction (System.Object function, System.Object[] args) [0x00000] in <filename unknown>:0 at NLua.LuaFunction.Call (System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugin.Load (System.String filename) [0x00000] in <filename unknown>:0
Last edited by a moderator: Jan 23, 2015 -
Wulf Community Admin
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Hello!
We have server for Rust Experimental with Oxide 2, on gameservers.com. We try to install the plugins. It's what we do:
1. By using FTP, we put EnhancedBanSystem into folder: [/USER_NAME/ruste/server/USER_NAME/oxide/plugins]
2. by using Rusty, or RustAdmin we write in console: "oxide.load FILENAME" (without ".lua").
3. In every time we see "Command not found". We even try write that command by ingame console, but nothing working.
Can someone tell me, what we makes wrong? -
Wulf Community Admin
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just reinstall oxide on your server if youre having problems. i have gameservers.com and i have no problems
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Wulf Community Admin
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Wulf Community Admin
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