1. Hello,

    I'm wondering if it's possible to pull off this kind of plugin with existing plugins. It involves several permission levels for cupboards and doors, and resistance to damage from friendly fire.

    I've written a length document about this idea:
    https://docs.google.com/document/d/16q8_6mSNjE_KsU5M524SqzAbGhkwD4I1kEIgTMext7Y/edit?usp=sharing

    Please let me know what you think.

    DISCLAIMER: This request is to see how feasible such plugin would be, as I've never used Oxide Rust mods before. Pardon any misconceptions.
     
  2. Heads don't get protection vs citizens?
     
  3. Oops, forgot to add that in.
    Heads get 5x resistance to Citizen attacks, and 2x resistance to Boot attacks. More stats for Crown resistances as well.
     
  4. This would be incredible, so much work though it'll take a lot of enthusiasm
     
  5. I think the ranks can be implemented with existing code for Clans and Permissions plugins. The only thing I see that isn't available is selectively having resistance levels based on rank. If I could figure out how to implement that, I could try making this mod myself.
     
  6. UPDATE:

    I have tried my hand at creating this mod, using examples and existing plugins (thanks to Rust:IO Clans, Global Damage Modifier, Door Share, and many more).

    Here's the code so far, for anyone who's interested: https://github.com/apklemon/OxideGovernmentMod

    It is far from complete, however. Right now I only have the fundamentals of data storage down. Feel free to try it out and reply with any bugs you find.
     
  7. You can enable resistance levels with ease. Check RPG system for rust, i think it has damage reduce based on players "skills".
    [DOUBLEPOST=1439328222][/DOUBLEPOST]Friendly Fire could also help you
     
  8. Thanks, you're correct. I can add damage scaling logic in OnPlayerAttack() with ease. Never thought it was this easy.