1. Good morning, the server was running fine before the update. I downloaded the new version of oxide and extracted the folder into my servers folder. It replaced whatever files was already in the folder. Now when i run my start server.bat I get the error below. Nothing else was changed except the server itself was updated to latest version, and I updated oxide. Even though the folder is saying is not there, it is. This is on a windows 10 64bit machine.

    "Data folder not found"
    Details:
    Application folder:
    C:/Users/Danny/Desktop/rust server
    There should be 'RustDedicated_Data'
    folder next to the executable
     
  2. Wulf

    Wulf Community Admin

    Check your Unity log (as set by -logfile or output_log.txt) for errors. Nothing has changed in the Oxide updates recently the would prevent your server from starting unless you didn't update Rust first and are mixing versions.
     
  3. Thanks for the quick reply. here is the log file, I'm not sure what this means.
    Code:
    Initialize engine version: 2018.1.0f2 (d4d99f31acba)
    GfxDevice: creating device client; threaded=0
    Direct3D:
        Version:  Direct3D 11.0 [level 11.1]
        Renderer: NVIDIA GeForce GTX 1050 Ti (ID=0x1c8c)
        Vendor: 
        VRAM:     4018 MB
        Driver:   23.21.13.9065
    Begin MonoManager ReloadAssembly
    - Completed reload, in  0.074 seconds
    UnloadTime: 0.484923 ms
    FileNotFoundException: Could not load file or assembly 'NewAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
      at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <e62018e11c0a49d48c08c9fbcfd3623f>:0
    (Filename: <e62018e11c0a49d48c08c9fbcfd3623f> Line: 0)Initialize engine version: 2018.1.0f2 (d4d99f31acba)
    GfxDevice: creating device client; threaded=0
    Direct3D:
        Version:  Direct3D 11.0 [level 11.1]
        Renderer: NVIDIA GeForce GTX 1050 Ti (ID=0x1c8c)
        Vendor: 
        VRAM:     4018 MB
        Driver:   23.21.13.9065
    Begin MonoManager ReloadAssembly
    - Completed reload, in  0.078 seconds
    UnloadTime: 0.385641 ms
    FileNotFoundException: Could not load file or assembly 'NewAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
      at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <e62018e11c0a49d48c08c9fbcfd3623f>:0
    (Filename: <e62018e11c0a49d48c08c9fbcfd3623f> Line: 0)
     
    Last edited by a moderator: Jul 6, 2018
  4. Wulf

    Wulf Community Admin

    That error isn't related to Oxide, NewAssembly.dll is from Rust and we do not touch that yet in the public releases. The error literally means that your Rust server is missing files.
     
  5. Thank you