1. Last 2 days get the short server freeze and restart with back in saves in 10 minutes for all players every ~2 hours.

    The Log.Error.txt is: [Error] Failed to load plugin '1' (no source found)

    Just force update server, oxide and io.
    The problem doesn't solved:

    [10/13/2015 10:06:57 PM] [Oxide] 10:06 PM [Error] Failed to load plugin '1' (no source found)
    [10/13/2015 10:09:55 PM] [Oxide] 10:09 PM [Error] Failed to load plugin '1' (no source found)
    [10/13/2015 10:11:16 PM] [Oxide] 10:11 PM [Error] Failed to load plugin '1' (no source found)

    Please give me suggestions to solve it.
    Thank you.
     
  2. Wulf

    Wulf Community Admin

    Those errors aren't causing any server issues, it's just Oxide trying to run the "-load" command from your startup script.
     
  3. thank you, i'm at gameservers.com

    Server Configuration for load are simple:

    -batchmode +server.ip ***.***.***.*** +server.port **** +server.level
    "Procedural Map" +server.seed ********* +server.maxplayers 50
    +server.hostname "***********" +server.identity "*******" +rcon.ip ***.***.***.*** +rcon.port
    ***** +rcon.password ***** +query_port ***** -nologs -load +server.url
    "http://myurl" +server.headerimage
    "http://myimage.png" +server.description "My DESC"

    I can't figure out what the server tried to load :(
     
  4. Wulf

    Wulf Community Admin

    As I mentioned above, it's the "-load", which you can remove as it isn't used anymore.
     
  5. Oh yess! Thank you!
     
  6. yesterday remed "-load" at config and server run 10 hours without restart

    today every 2 hours restarts come back. error log simple:
    Code:
    [10/14/2015 12:25:00 PM] NetworkData.Write - no handler to write System.Object[] -> System.Object[]
    [10/14/2015 12:33:52 PM] NetworkData.Write - no handler to write System.Object[] -> System.Object[]
    [10/14/2015 12:50:25 PM] NetworkData.Write - no handler to write System.Object[] -> System.Object[]
    [10/14/2015 12:52:45 PM] NetworkData.Write - no handler to write System.Object[] -> System.Object[]
    [10/14/2015 1:22:21 PM] NetworkData.Write - no handler to write System.Object[] -> System.Object[]
    [10/14/2015 1:26:32 PM] NetworkData.Write - no handler to write System.Object[] -> System.Object[]
    [10/14/2015 5:34:09 PM] NetworkData.Write - no handler to write System.Object[] -> System.Object[]
    [10/14/2015 5:35:43 PM] NetworkData.Write - no handler to write System.Object[] -> System.Object[]
    [10/14/2015 5:35:57 PM] NetworkData.Write - no handler to write System.Object[] -> System.Object[]
    [10/14/2015 5:42:33 PM] NetworkData.Write - no handler to write System.Object[] -> System.Object[]
     
    Last edited by a moderator: Oct 14, 2015
  7. Wulf

    Wulf Community Admin

    See NetworkData.Write - no handler to write | Oxide.