Server spamming this error
And:Code:Failed to find Attachment Prefab name for identifier PrefabKey: DoorDynamic | PlacementMode: 0 | MaterialKey: Wood | SizeKey: 1(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)Failed to invoke Method PlayerServerRPCRouter:NE with 2 parameters: 40, 217, 43, 2, 78, 69, 104, 186, 111, 78, 101, 116, 119, 111, 114, 107, 69, 118, 101, 110, 116, 85, 112, 100, 97, 116, 101, 67, 111, 110, 115, 116, 114, 117, 99, 116, 105, 111, 110, 73, 116, 101, 109, 83, 116, 97, 116, 101, 44, 32, 65, 115, 115, 101, 109, 98, 108, 121, 45, 67, 83, 104, 97, 114, 112, 44, 32, 86, 101, 114, 115, 105, 111, 110, 61, 48, 46, 48, 46, 48, 46, 48, 44, 32, 67, 117, 108, 116, 117, 114, 101, 61, 110, 101, 117, 116, 114, 97, 108, 44, 32, 80, 117, 98, 108, 105, 99, 75, 101, 121, 84, 111, 107, 101, 110, 61, 110, 117, 108, 108, 1, 255, 255, 255, 255, 13, 0, 0, 0, 0, 11, 68, 111, 111, 114, 68, 121, 110, 97, 109, 105, 99, 0, 0, 1, 0, 4, 87, 111, 111, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , Sender: Player Client (7), timestamp: 1555.048(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2[ConstructionAttachmentIdentifier,System.String].get_Item (ConstructionAttachmentIdentifier key) [0x00000] in <filename unknown>:0 at ConstructionManager.GetAttachmentPrefabName (ConstructionAttachmentIdentifier prefabIdentifier) [0x00000] in <filename unknown>:0 at ConstructionItem.SetAttachmentState (.EquippedHandlerBase handler, ConstructionAttachmentIdentifier identifier, Int32 localAttachmentIndex) [0x00000] in <filename unknown>:0 at NetworkEventUpdateConstructionItemState.Execute (.EquippedHandlerBase handler, .ConstructionItem item, EEventExecutionSource source, ENetworkEventExecutionTiming timing) [0x00000] in <filename unknown>:0 at NetworkEventEquipBase`1[TEquipmentType].Execute (UnityEngine.GameObject target, EEventExecutionSource source, ENetworkEventExecutionTiming timing) [0x00000] in <filename unknown>:0 at NetworkEntityManagerBase.NE (uLink.BitStream stream, uLink.NetworkMessageInfo info) [0x00000] in <filename unknown>:0 at PlayerServerRPCRouter.NE (uLink.BitStream stream, uLink.NetworkMessageInfo info) [0x00000] in <filename unknown>:0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0 at Struct7.method_1 (System.Object object_0, System.Object[] object_1) [0x00000] in <filename unknown>:0(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)Finished writing containers for save, waiting on save thread(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)Writing to disk completed from background thread(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
Please help meCode:err:ntdll:RtlpWaitForCriticalSection section 0x180264f30 "?" wait timed out in thread 0017, blocked by 0071, retrying (60 sec) err:ntdll:RtlpWaitForCriticalSection section 0x180264f30 "?" wait timed out in thread 00b7, blocked by 0071, retrying (60 sec) err:ntdll:RtlpWaitForCriticalSection section 0x180264f30 "?" wait timed out in thread 0031, blocked by 0071, retrying (60 sec) err:ntdll:RtlpWaitForCriticalSection section 0x180264f30 "?" wait timed out in thread 00c5, blocked by 0071, retrying (60 sec)
Solved Failed to invoke Method PlayerServerRPCRouter:NE
Discussion in 'Hurtworld Discussion' started by Studzik :D CSGOLoteria.pl, May 2, 2016.
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Wulf Community Admin
Any idea what these may be from @cowtrix?
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after typing "rcon quit" server is turned off (not possible to enter it), and all the time the latter begins spam message.
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no help?
I used wine1.9.9 (wine 1.7 too spaming) on ubuntu 15.10 -
Think it's from someone connecting to the server with an old version. It might smash the server with debug logs and degrade performance, and make that player not able to do anything. Shouldn't affect other players though.
This should be fixed in the next patch. -
From newer version hurtworld can not turn off the server (wine showing error)
Server Sie off the screen but errors occur.
By which I can not do automatic restarts the server.
It works only method of matching:
- Ctrl + C
- Ctrl + Z
- ./start.sh
[DOUBLEPOST=1463002817][/DOUBLEPOST]Next spam:
Failed to find hitbox in mappings Spine
[DOUBLEPOST=1463003346][/DOUBLEPOST]Code:(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)Failed to find Attachment Prefab name for identifier PrefabKey: DoorDynamic | PlacementMode: 0 | MaterialKey: Wood | SizeKey: 1(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)Failed to invoke Method PlayerServerRPCRouter:NE with 2 parameters: 40, 135, 104, 2, 78, 69, 106, 243, 111, 78, 101, 116, 119, 111, 114, 107, 69, 118, 101, 110, 116, 85, 112, 100, 97, 116, 101, 67, 111, 110, 115, 116, 114, 117, 99, 116, 105, 111, 110, 73, 116, 101, 109, 83, 116, 97, 116, 101, 44, 32, 65, 115, 115, 101, 109, 98, 108, 121, 45, 67, 83, 104, 97, 114, 112, 44, 32, 86, 101, 114, 115, 105, 111, 110, 61, 48, 46, 48, 46, 48, 46, 48, 44, 32, 67, 117, 108, 116, 117, 114, 101, 61, 110, 101, 117, 116, 114, 97, 108, 44, 32, 80, 117, 98, 108, 105, 99, 75, 101, 121, 84, 111, 107, 101, 110, 61, 110, 117, 108, 108, 1, 255, 255, 255, 255, 83, 2, 0, 0, 0, 11, 68, 111, 111, 114, 68, 121, 110, 97, 109, 105, 99, 0, 0, 1, 0, 4, 87, 111, 111, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , Sender: Player Client (11), timestamp: 85914.474(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2[ConstructionAttachmentIdentifier,System.String].get_Item (ConstructionAttachmentIdentifier key) [0x00000] in <filename unknown>:0 at ConstructionManager.GetAttachmentPrefabName (ConstructionAttachmentIdentifier prefabIdentifier) [0x00000] in <filename unknown>:0 at ConstructionItem.SetAttachmentState (.EquippedHandlerBase handler, ConstructionAttachmentIdentifier identifier, Int32 localAttachmentIndex) [0x00000] in <filename unknown>:0 at NetworkEventUpdateConstructionItemState.Execute (.EquippedHandlerBase handler, .ConstructionItem item, EEventExecutionSource source, ENetworkEventExecutionTiming timing) [0x00000] in <filename unknown>:0 at NetworkEventEquipBase`1[TEquipmentType].Execute (UnityEngine.GameObject target, EEventExecutionSource source, ENetworkEventExecutionTiming timing) [0x00000] in <filename unknown>:0 at NetworkEntityManagerBase.NE (uLink.BitStream stream, uLink.NetworkMessageInfo info) [0x00000] in <filename unknown>:0 at PlayerServerRPCRouter.NE (uLink.BitStream stream, uLink.NetworkMessageInfo info) [0x00000] in <filename unknown>:0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0 at Struct7.method_1 (System.Object object_0, System.Object[] object_1) [0x00000] in <filename unknown>:0(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)