LaserHydra submitted a new resource:
EventBox API - allows you to set up spots for boxes which other plugins can use.
Read more about this resource...
EventBoxAPI
Moved
Total Downloads: 517 - First Release: Nov 25, 2015 - Last Update: Dec 16, 2016
- 5/5, 2 likes
-
Can this be used as a standalone plugin?
[Oxide] 10:27 AM [Error] Failed to call hook 'cmdEventBox' on plugin 'EventBox v1.0.0' (NullReferenceException: Object reference not set to an instance of an object)
[Oxide] 10:27 AM [Debug] at Oxide.Plugins.EventBox.GetRandomItem () [0x00000] in <filename unknown>:0
at Oxide.Plugins.EventBox.AddItems (.BaseEntity box) [0x00000] in <filename unknown>:0
at Oxide.Plugins.EventBox.BuildBox (System.String name, Oxide.Plugins.Location location, Boolean items) [0x00000] in <filename unknown>:0
at Oxide.Plugins.EventBox.BuildBoxes (System.String name) [0x00000] in <filename unknown>:0
at Oxide.Plugins.EventBox.cmdEventBox (.BasePlayer player, System.String cmd, System.String[] args) [0x00000] in <filename unknown>:0
at Oxide.Plugins.EventBox.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (System.Reflection.MethodInfo method, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Core.Plugins.Plugin.CallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0 -
-
thank you,thank you,thank you,thank you,thank you,thank you,thank you,thank you,thank you,thank you!!!!!!
-
good plugin
However, there is no automation. installation and removal of the coordinates
Manually is not a pleasure -
-
I find it hard to translate into English. will try to explain.
Create counter / timer 30 minutes
Create coordinates 1,2,3 ... 10 (x:y)
the timer is over
Random set 1 ... 10 coordinates of the sheet
start plugin
message on the screen "Event starting position for 1 hour "
After the end destroy box
restart
much better arenas -
-
not by chance, as laid down in advance the coordinates
-
Now if only we could just create a location for box (loot box, like in rad towns, not craftable boxes) with respawn timer, that would be awesome. I think that this is what everybody wanted, not this.
-
Hey Laser.
Soon ill be setting up an arena with a zone to spawn items in the box using zone commander.
I wanted to ask, with this mod does it wipe everything that's in the box and spawn new stuff?
Reason being is that I don't want it to have 10 guns just cause people ran into it 10 times.
But Also if it does empty the Box any way you could make a version of this mod that adds to the box instead of replace.
Reason being is that I'm making a role play server with land to conquer.
I want it that every hour farms will produce food while quarry will spawn resources, but To make it that people dont have to stay online to collect it I would like to have it that it fills the boxes over time till they are full.
Cheeers -
Any can fix this?
23:14 [Error] Error while compiling EventBox.cs(226,17): error CS1501: No overload for method `Spawn' takes `1' arguments -
Replace: box.Spawn(); -
LaserHydra updated EventBox API with a new update entry:
1.0.1
-
can this spawn a kit every minute for an event
-
-
Hi! Can I combine it whith CustomLootSpawns? And how?
-
How can i set this up so it automatically re spawns after and event in event manager?
-
-
Error while compiling: EventBox.cs(373,28): error CS1061: Type `ConsoleSystem.Command' does not contain a definition for `name' and no extension method `name' of type `ConsoleSystem.Command' could be found. Are you missing an assembly reference?