Solved Enabling sleepers?

Discussion in 'Hurtworld Discussion' started by Yarroslav, Nov 25, 2016.

  1. Hello! When i write on config file enablesleepers 1 - i see in console: unknown command. Oxide last version. How to enable new option sleepers?
     
  2. Wulf

    Wulf Community Admin

    What does the oxide.version command show?
     
  3. version 2.0.2763
     
  4. Wulf

    Wulf Community Admin

    The command is actually "sleepersenabled", not "enablesleepers" like you had.
     
  5. Ha-ha-ha! Wolf, thank's!!!! it's dev's mistake!
    "
    • Sleepers will block construction where they are placed to prevent people glitching through walls
    • Sleepers can be enabled and disabled with the server command, 'enablesleepers <1/0>'
    • Sleeper names can be shown on sleepers using sleepernames <0/1>, this is disabled by default due to old saves with thousands of sleepers on the beach causing perf issues. Fresh wipes should have no issues with this enabled as the public sleeper population should cull itself.
    "
    And what about "sleepernames" command? It's right or not?
     
  6. Wulf

    Wulf Community Admin

    I'll look in the DLL when I get home.
     
  7. Wulf, wtf ?

    Me say console : sleepersenabled 0
    log: sleeper config must be changed on server
     
  8. Wulf

    Wulf Community Admin

    Which console? It should probably be set in your startup .bat.
     
  9. sleepersenabled 0 <- add autoexec on startup servers ?

    Console game bind ' F1 ' ;c
     
  10. Lel server crash :X


    and not work goat , roach and kanga server debug :X Only spawn Goat

    Code:
    Loading world failed
    Object reference not set to an instance of an object
    at SleeperCrate.CreateSleeper (.PlayerIdentity identity, Vector3 position, Quaternion rotation) [0x00000] in <filename unknown>:0
    at GameSerializer.LoadWorld (uLink.BitStream loadStream, System.String filename, System.Version version) [0x00000] in <filename unknown>:0
    at GameSerializer.LoadCurrent (uLink.BitStream loadStream, System.Collections.Generic.Dictionary`2 identifierMap, System.String filename) [0x00000] in <filename unknown>:0 
    @Editor 4;40

    Work work ;D reinstall my server and all work ;)
     
    Last edited by a moderator: Nov 26, 2016
  11. Where do I make changes to the server? I don't understand how to use these commands.
     
  12. We have had in-depth discussions about this here on the forum in the not-too-distant past. Try doing a search, if you can't find anything I'll add you on steam and help out... but I'm pretty sure the basics are all in the forums now. What you really need to know is about the autoexec file.... that is where the commands go. Good luck :)