i have:
nav_disable "true"
ai.npc_enable "false"
but in new compound monument they are staying(
So, how to disable them?
Disable new Scientists of Compound?
Discussion in 'Rust Discussion' started by Hider, May 3, 2018.
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Does this dable the new compounds? or just the npc's in there?
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I make new plugin, awaiting approve
Compound Options
Last edited by a moderator: May 4, 2018 -
would love to be able to change the prices in the compound shop
They are currently set at vanilla settings.Bit low for any modded server -
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Thanks sounds good - does your plugin allow a command to restock the shops as one of mine has been out of stock for hours and ive no clue when it will auto restock.
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Looks like it does that with the "Flush Compound vending machines" switch - but according to the plugin thread there might be a problem with it
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Added ability to configure vendng machines and "Flush Compound vending machines" renamed to Disable...