1. Hello folks. I run a build server, and recently it picked up a lot of traction. There has always been a problem with the anticheat autobanning players on my server. No one cheats on build servers, and if they do I can handle that myself. Last time I tried to look into this issue, I googled and searched a couple forums, and the only response I got was to change the
    Code:
    Secure (1 = Yes, 0 = No): 1
    parameter in the commandline to 0. I refuse to do that because doing so removes the server from rusts public list. Does anyone know of another way to disable enforcement of these autobans?

    Edit: Wow I legit think I just found the solution... Can someone let me know if this will do the trick for me?
    Code:
    server.eac                           Enables / disables Easy Anti Cheat (1)
     
    Last edited by a moderator: Nov 8, 2017
  2. The server.eac command was recently removed
     
  3. Edit: Changed title to unsolved again. I know this info may be helpful to other people so having it in a thread will be useful.

    My server.cfg file looks like this
    Code:
    antihack.enabled "false"
    antihack.enforcementlevel "0"
    antihack.admincheat "false"
    antihack.objectplacement "false"
    antihack.playerdamage "false"
    antihack.noclip_reject "false"
    antihack.speedhack_reject "false"
    antihack.flyhack_reject "false"
    antihack.debuglevel "0"
    antihack.maxviolation "10000000"
    and is located: \server\my_server_identity\cfg\server.cfg

    Is that all correct? (using quotations around the values, and location of where the server.cfg is located?)
    & Did FacePunch remove all of these antihack commands? (because they dont do anything.)