Hello folks. I run a build server, and recently it picked up a lot of traction. There has always been a problem with the anticheat autobanning players on my server. No one cheats on build servers, and if they do I can handle that myself. Last time I tried to look into this issue, I googled and searched a couple forums, and the only response I got was to change theparameter in the commandline to 0. I refuse to do that because doing so removes the server from rusts public list. Does anyone know of another way to disable enforcement of these autobans?Code:Secure (1 = Yes, 0 = No): 1
Edit: Wow I legit think I just found the solution... Can someone let me know if this will do the trick for me?
Code:server.eac Enables / disables Easy Anti Cheat (1)
Disable Automatic "Cheat Detected" bans?
Discussion in 'Rust Discussion' started by JuckFosu, Nov 8, 2017.
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The server.eac command was recently removed
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Edit: Changed title to unsolved again. I know this info may be helpful to other people so having it in a thread will be useful.
My server.cfg file looks like this
Code:antihack.enabled "false" antihack.enforcementlevel "0" antihack.admincheat "false" antihack.objectplacement "false" antihack.playerdamage "false" antihack.noclip_reject "false" antihack.speedhack_reject "false" antihack.flyhack_reject "false" antihack.debuglevel "0" antihack.maxviolation "10000000"
Is that all correct? (using quotations around the values, and location of where the server.cfg is located?)
& Did FacePunch remove all of these antihack commands? (because they dont do anything.)