1. In my server the global loot rate is 100x but for the det caps the key is 0.01. It should only spawn 1 because 0.01x100 = 1. But its spawning 100+ at 1 time. Can someone help me fix this issue? :D
     
  2. change StackSize at detonators to 1
     
  3. So does that mean that the key is the drop chance? I thought it was how many it drops. LOL
    [DOUBLEPOST=1462347043][/DOUBLEPOST]
    But what did i do wrong? It's dropping 100 dets.
    "Key": 0.01,
    "Value": {
    "RollCount": 1,
    "RollWithoutReplacement": true,
    "LootResult": {
    "ItemId": "DetonatorCap",
    "StackSize": 1,
    "RandomVariance": 1
     
  4. probably you changed "GlobalStackSizeMultiplier": 1.0, to 100
     
    Last edited by a moderator: May 4, 2016
  5. You changed key to .01 which is the chance it has to drop, what you need to do is change the stack size to .01

    Key = % to drop
    StackSize = is how many drop by default

    So your StackSize is 1 and times that by 100 that is why people are getting 100 caps each time.

    Also when you see Key at .01 that means a 1% chance, where 1.0 is a 100% chance
     
    Last edited by a moderator: May 5, 2016
  6. Thank you so much dude. <3. And how do I make the crates spawn more. And what if I do key: 200? Is that good?
     
  7. if you changed the global value at the begining of lootconfig then all under gets multiplied by that value. key is the chance you will get it. so if you do get it, it gets multiplied by the global value that you asigned
     
  8. Crate spawns and car frame spawns are determined by the amount of players on the server, there is no way to change those at this time.
     
  9. I think u can change spawn of the crates by plugin spawnconfig